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The link you gave on that other thread had tynan show the previous accuracy table. I'm looking at the newest update now and it's pretty damn different. The tables as it is right now in UA17:
http://steamcommunity.com/sharedfiles/filedetails/?id=922659502
Yep, think he made changes since that thread. Believe that thread happened yesterday just prior to a patch, and then there was another patch today where he mentioned again that those numbers were changing:
"Corrected shooter accuracy calculation tables. Updated shooting accuracy description a bit."
Mind you, from what I can tell, the tooltip also mentions shooter % which might be the numbers from the table (or whatever function that table derives it's number from).
On a seperate issue, if you activate dev mode and hit the raid 3000 point button, the game turns into a slide show on my PC. As soon as they start attacking, it runs fine again. I think it's something to do with the AI figuring out the pathing for 1251672935 raiders (I couldn't count how many out there).
Edit: I was messing around with a shotgun toting trigger-happy pawn. They're pretty damn strong at 7 tile range lol.