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Did you start with rich explorer?
From experience when you play extreme biomes you need to go straight for hydro as research, build a coms console and an orbital beacon. You need to be ready to turn cannibal as a last resort and pray you will get lucky to buy/produce/receive food before you run out of survival meals.
Save your resources as much as possible and get ready for a slow start.
Lots of fun though...
If the outdoors temperature is within growing range, you can get a decent amount of food just planting in gravel. Potatoes don't mind gravel too much, but growing xerigium will be slow and vulnerable to blights.
But otherwise yeah, hydroponics is the way to go and don't go crazy with expanding your colony size.
Don't forget your cowboy hats and dusters too for clothing.
Can you like... not answer a question that was already answered three years later? I'm glad you're trying to help, but it's been three years.
Right after making your shelter and getting a power system in place with a cooler.
You build yourself a research bench, and beeline your way to hydroponics.
Number of starting colonists does matter...So having 3 mouths to feed can make the early game harder than it needs to be, and the rich explorer start with 1 colonist is actually easier. Also having an animal may be a detriment.