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I mean, I'm 50hrs in and haven't unlocked a single silenced weapon and have a ridiculous amount of weapons, skins, bosses and looks still to unlock - I think progression is already kinda borked
I wish it was buy weapons then level up a gun to unlock attachments. That way it's clear what i am grinding towards.
I might buy a pistol and it might take 5 hours to farm it up to level 10 which unlocks all attachments i want then i need the money to buy them which i hope i earned through farming the XP.
Next i want a better fully auto rifle so i buy one and start leveling it up, get to level 5 and decide i don't like it so switch to another one.
These are the types of grinds i prefer, it's my choice then rather than relying on RNG.
I too have no silenced weapon at level 45 and i like to go stealth so i end up being forced to use one of the characters with a silenced weapon each run instead of my main boss character who i want to customise as my main character i play with.
Keep up the great work devs but please reconsider this RNG, steam launch was your second chance at taking the throne from pay day but sadly numbers are dwindling already and i wonder if this RNG annoys more people than are discussing it and instead they just quit playing.
The katana is my favorite weapon, and is quite useful if you don't have silenced weapons. Thanks to her high stealth, Runaway can clear gangster maps fairly efficiently.
often get an silenced pistol there or they just have it as their stealth build.
Also you might get some better EXP rates with the new update. Not sure if shuffle actually does well as a bonus.
Do agree that cosmetic and upgrades should be separate unlocks, that maybe by doing certain things or set what your level upgrade should be. or if one can do it some other way, or as loot.
Edit: it appears i'm late lol, yes, I assume the reason the .22 is silenced is because it's not much more than a BB gun? still, cool
Did you ever hear a shot from .22 ?
It really does not make a lot of noise, your comparison to a bb gun is not too far off.
to call it silenced is a bit of a stretch but for a game, it kinda works.