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It would be possible if bricks worked without causing alarms, and you could just bait them infinitely (I did this several times for ~10 guards before the bricks caused broken alerted guards to see thru walls), but they don't work and dominating the guards inside the compound isn't really an option due to both there being no safe places to escort them to, the cameras, and the other massive amounts of guards patrolling them.
Even if bricks worked it would be encouraging the most boring style of play, and it pays less than compound or bank heists, I don't get it.
Either way, if the bots actually secured loot and the ziplines worked on this heist it wouldn't be so bad, but as of now this is a seriously bad mission, I think the only truly horrible to play one in the game
spend ages stealthing around the warehouse getting the gear together. go back open the gate.
the feckin van drives into the warehouse at full speed and parks between three guards and ontop of a 4th.
I predominantly stealth these. Patrols are consistent, so it's just a matter of patience. If luck looks my way, the direct ahead path actually ends up the cleanest, and you CAN be deceived into skulking around more than you should if you don't notice that.
All things considered, for the rating and progress at which such warehouses show up - I'm not bothered. Any character with a Ghost perk can handle them in time, and I appreciate having to work on my approach. If it's too much trouble - just hit a bank or a jewelry store, they usually offer better returns anyway.
I agree that bag drop-offs should be better structured for the bots. On Gold Cup, bots can leave bags next to the truck location until the truck actually arrives. This should be done for the helicopter points.
Comparing it to Compound... why? Compound is downright rote and boring. Most jobs are harder to stealth than Compound.
I'm also pretty sure the killing 3 guards fast counting as one strike only works on lower difficulties, which also don't include the same amount of guard spawns and spam.
Sry I don't record my game on the daily basis. If you don't believe us that's fine either way, not that I really care. I've done it sucessfully in stealth 2 times, so it's possible. I would be complaining too if that was impossible, but that's not the case.
As far as I understand, You're talking about the normal warehouse roberry, except there are fences all around and between 20-40 guards all around + cameras, then you have to call a choper to drop the bags either right in the warehouse area (completely dumb IMO) or on a construction place nearby.
--> take a moment to analyse the place, see if there is an easier way in, then stick to the borders as much as you can, so you don't get anyone in your back, only get rid of guards if you are sure they are alone and can move them quickly to somewhere no one will come check (or use brick to attract them, but that come at the risk they bug out or someone else come to check), focus on getting a way toward camera room. Once they are disable, it becomes way easier, as you can more actively get rid of the guards.
Honestly it's like a Jenga game where you rack up your brain on how and where to take out the pieces. Same thing with the "destroy the cars" mission. I am not claiming that I have a 100% success rate on thoses, but it's doable.
I am playing in extreme. And it works - i've done it on the cops loading the armored truck to stealth the mission. Altough you have to be really fast (like you have a second or so, not much more, so you usually want to target closelly packed guards)
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EDIT : Done. here : https://youtu.be/Nlavh-CUoxg (lol from 13:16 to 14:00 = panic&stress.exe ^.^" )
Given that wasn't the hardest I've got. altough I only have ghost 1 and no swiftness perks that could have helped.
Also, I doubt it's possible to get 3 stars in stealth if you have the time limit for secondary objective. but I am glad if someone can prove me wrong.