Crime Boss: Rockay City

Crime Boss: Rockay City

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TheNightglow Jun 24, 2024 @ 1:35pm
Guards seeing a zip tied person 50+ meters aways through multiple walls after throwing a brick
it seems that throwing bricks causes guards to get an infinite xray vision
I keep running into the problem that after a brick has been thrown the alert bar fills up and it says that a guard saw a ziptied person, even though the only ziptied one is on the other side of the map behind multiple walls
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Showing 1-15 of 18 comments
Flavio93Zena Jun 24, 2024 @ 2:52pm 
They didn't see a zip tied person it's a rare bug that causes them to stay on 100% detection level but they didn't really see anything to cause it. It's being looked into.
Karam Jun 24, 2024 @ 3:08pm 
Originally posted by Flavio93Zena:
They didn't see a zip tied person it's a rare bug that causes them to stay on 100% detection level but they didn't really see anything to cause it. It's being looked into.
That ain't rare at all, i have at least 1 person stuck at full detection a game. One of them have 5 at max detection
Flavio93Zena Jun 24, 2024 @ 3:13pm 
Do you happen to be throwing bricks everywhere? That seems to... Not help.
I got that bug like 10 times at most in some 450 hours (300+ on EGS).
Last edited by Flavio93Zena; Jun 24, 2024 @ 3:14pm
TheNightglow Jun 24, 2024 @ 3:19pm 
Originally posted by Flavio93Zena:
Do you happen to be throwing bricks everywhere? That seems to... Not help.
I got that bug like 10 times at most in some 450 hours (300+ on EGS).
yea throwing bricks everywhere
sometimes just to check if anyone is around me^^
Flavio93Zena Jun 24, 2024 @ 3:26pm 
Understood, well that's still useful information already, I passed that on for internal repro. Thank you!
Cryptic Jun 25, 2024 @ 7:39am 
Had this happen twice already in my game time
Red Rum Lover Jun 25, 2024 @ 8:20am 
I switched to using the silent stun nade because of this. So far no issues with it.
TheNightglow Jun 25, 2024 @ 9:29am 
Originally posted by Red Rum Lover:
I switched to using the silent stun nade because of this. So far no issues with it.
yea I have now stopped using bricks and so far havent run into this problem again
Bolsa Jun 25, 2024 @ 8:11pm 
Originally posted by TheNightglow:
Originally posted by Flavio93Zena:
Do you happen to be throwing bricks everywhere? That seems to... Not help.
I got that bug like 10 times at most in some 450 hours (300+ on EGS).
yea throwing bricks everywhere
sometimes just to check if anyone is around me^^
what if you kill someone xd?
BlackNexus Jun 27, 2024 @ 4:38pm 
Not rare, happens to me a lot, and it's not even seeing through walls, they're looking the opposite direction on the map and see them. It's very annoying.
Pekmez Pita Jun 27, 2024 @ 6:35pm 
Happens quite frequently. They don't even have to look towards them.

I have also run into detection bugs where an NPC will go full on red yet nothing happens.

Suffice it to say. The longer i am playing this, the more bugs are popping up.
Flavio93Zena Jun 27, 2024 @ 6:47pm 
Again, rare ""-->**IF**<--"" you're not spamming bricks. Which newer players seemingly tend to do for whatever reason...
Last edited by Flavio93Zena; Jun 27, 2024 @ 6:48pm
Pekmez Pita Jun 27, 2024 @ 6:54pm 
Originally posted by Flavio93Zena:
Again, rare ""-->**IF**<--"" you're not spamming bricks. Which newer players seemingly tend to do for whatever reason...

Yeah. No.

This will happen without any brick use.
Flavio93Zena Jun 27, 2024 @ 6:57pm 
Ok, in nearly 500 hours across Steam and EGS I have had it happen like 3 times without bricks or something like that. Again, not saying it doesn't happen, but it's painfully exaggerated, since it's been known for a long while and even hard to reproduce or it would have been fixed already.
TheNightglow Jun 28, 2024 @ 1:25am 
just to clarify, there are 2 different bugs here

Bug 1:
- the detection bar of an npc randomly fills up, BUT the npc does not go alert and their AI buggs out (they just stop moving and start staring in one direction with a full alert bar without anything happening)
- the game glitches out and will spamm you with the sound effect for an npc going alert, even though noone is alerted
- the alert bar never goes back down again but as long as the npc never sees you again everything is fine

Bug 2:
- the detection bar of an npc fills fully up after hearing a brick, AND the npc goes alert (if it is a guard you get the message that stealth failed due to the guard seeing a ziptied person)

I dont care too much about Bug 1, the one that happens without bricks, as it typically does not end stealth
Bug 1 happens for me once every 10ish games, Bug 2 happens to me every single time I spamm bricks
Last edited by TheNightglow; Jun 28, 2024 @ 1:28am
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Date Posted: Jun 24, 2024 @ 1:35pm
Posts: 18