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Crashing during that process however sounds like unstable CPU. Are you sure that's not it? Especially when on 13700-14900 processors.
Mine goes up to 5.2GB during shader loading, 6.3GB once in menu.
But it's fixed and no longer crashes on me when they released a patch after my post.
Oh and I've got an i5, my first thought was that maybe my CPU would was just buggin' out but no other game had this weird problem. (That I tried ofc)