Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That sounds silly. Why have the same roles in the pack?
And on another note, I clearly didn't edit my post in time.
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XIII-2_Paradigm_Pack_Monsters
http://finalfantasy.wikia.com/wiki/Bestiary_%28Final_Fantasy_XIII-2%29
Actually that probably is the categories that Pack Mentality uses.
As mentioned in my first post, it's like 3x Chocobo or let's say 3x Behemoth. Doesn't have to be the same role, there are COM, RAV, MED Chocobos, like there are COM, RAV, MAN Behemoths. It works as long as it's 3x Chocobo/Behemoth/whatever. It isn't that hard to understand actually... mainly common sense... look at nature and think of a pack of animals. There wouldn't be any lions in a pack of wolves, right?^^
That's not true at all.
Tbh I don't know if it even works with the special monsters, never tried it.