Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://steamcommunity.com/sharedfiles/filedetails/?id=593546871
-AMD Phenom(tm) II X4 955 Processor 3.20 GHz
-6GO DDR3
-Nvidia GeForce GTX 560
thanks i will check that :)
I have an i7 4790K and at the time of playing this a GTX 770 and the framerate would be all over the place with a low of 13fps. Some people also had the game crashing out of nowhere but luckly I was not one of the people who had that issue.
Just like the first final fantasy 13 game, a constant 30fps to 60fps change is the best you get for almost all systems across the board. I read something about the game not using all your cores. My game goes to 30fps min generally, and back up to 60fps, it all depends on the current in-game situation.
For example, if I am in a small area it will try for 60 and if it achieves it, it will maintain it. However, if it gets a little very busy or a long draw distance on screen, it might drop back down to 30 fps for a short time.
I think it's just trying to find the best fps it can give you, and won't settle for anything between those numbers for long.
Personally, I don't think that matters. A constant 60 fps is not important.
It always keeps a consistent framerate in battle, and always finds the best choice of fps in the world map.
Also, know your limits regarding screen resolution.
I tested one resolution from another, and could no longer maintain 30fps in the world map. I switched the game back to the previous resolution and returned to a solid 30 fps in certain areas and a regular 60fps.
One step too far and it's all over.
Just advice from someone whose very experienced with this topic. I have over 200 hours in FF13, and it's the same engine.
I have a Ryzen 5 3600, a GTX 1060 SC, 16 GB 2666 MHz RAM. I still get terrible frame drops constantly and have tried changing everything short of modifying the game to remove the frame rate pacer.
Is this game really so poorly optimized that a 3rd gen Ryzen CPU and a 1060 can't even get 60FPS or is there some setting that's just screwing with the frame rate?
Yo,
i never got 60fps, even with fews tutorials :/
Got a Xeon 12Core 3,50ghz, 32gb RAM and GTX 980, didn't change anything...
https://www.pcgamingwiki.com/wiki/Final_Fantasy_XIII-2
https://github.com/d-b/final-fantasy-fixer/releases
Also, make sure you don't force AA in your Nvidia Control Panel or in Radeon software. That can cause issues with some textures if you don't use the in-game AA setting.
I've been playing at 60 most of the time, but I still dip down to around 40 every once in a while and get down to 6 at loading screens (which happens with almost any game).
I definitely have very solid 60fps. Menu especially now feels proper smooth.
However it seems to massively slow down some asset loading so e.g. loading the crystarium screen has significant lag, loading the void mini games huge lag, and same with loading weapons on the equipment screen.
But the 60fps works really well.
The pcgamingwiki need to credit Krisan for his patches which they have failed to do.
So with the patch the following issues happened.
1 - Stuttering music
2 - much slower loading screens for crystarium, void mini games, and certain areas.
After I adjusted the cpu affinity, the music doesnt stutter at all, the crystarium etc. are still slow, but nowhere near as slow, so kind of in between. I defenitly think the game is better like this as the vanilla frame pacing is pretty bad. But because of the high cpu usage, every now and then in game I get cpu bottlenecked and frames will drop, but it is significantly better than without the patcher.