FINAL FANTASY XIII

FINAL FANTASY XIII

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Mtax Nov 17, 2014 @ 7:59am
Gran Pulse - Turning back?
Now I'm at chapter 11, farming CP at effective spot for while. Though I want to advance in story to get Growth Egg to farm with more profit - And to get Egg I need to finish aka speedrun this chapter. So there's question? Will I be able to turn back to The Archylte Steppe - Northern Highplain with the same encounters, able to do its missions and open skipped chests?
Last edited by Mtax; Nov 17, 2014 @ 8:00am
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Showing 1-14 of 14 comments
SenMithrarin85 Nov 17, 2014 @ 8:32am 
The whole of pulse is accesable at any time after chapter 11's beginning until the end of chapter 11 (if you choose to return to cocoon after beating the chapter11 boss) so if you don't want to return to cocoon, then don't. Once you go back to cocoon, you're there until the end of the story. After that, pulse is available for good.

Only coccon has 1 time areas. Each chapter 1-10 are set in areas you can never go back to. Chaper 12's area is available post story, but only a smaller version for grinding Gil mostly. Chapter 13 is also one time only, once the final boss is defeated, you only get 1 room from chapter 13's area once again for Gil/component grinding.

Hope this helps.
Last edited by SenMithrarin85; Nov 17, 2014 @ 8:32am
Sh1nRa358 Nov 17, 2014 @ 8:35am 
"once the final boss is defeated, you only get 1 room from chapter 13's area once again for Gil/component grinding."

This happens if you go back to Pulse before beating the last boss as well.
Mtax Nov 17, 2014 @ 8:41am 
Originally posted by SenMithrarin85:
The whole of pulse is accesable at any time after chapter 11's beginning until the end of chapter 11 (if you choose to return to cocoon after beating the chapter11 boss) so if you don't want to return to cocoon, then don't. Once you go back to cocoon, you're there until the end of the story. After that, pulse is available for good.

So if I will not return to Cocoon, but only beat boss, then will I be able to accept Mission 55 that gives me Growth Egg?
Last edited by Mtax; Nov 17, 2014 @ 8:42am
PanicButton Nov 17, 2014 @ 8:52am 
I had a similar question a little while ago.

You can return to the steppe the entire chapter 11, after that you can only come back in the beginning of chapter 13.

My advice:
Finish chapter 11 as soon as possible. When you beat the final boss in chapter 11, your crystarium will expand to stage 9. That's when you should stop and go back to the steppe. (there's a teleport stone not too far from the boss battle in Oerba.) If you board the ship after the boss has been defeated, you will begin chapter 12, and there's no going back for a while.
Try to get the growth egg before chapter 12, it will save you some grinding later (believe me...i know, i did it wihtout the egg)

Another thing:
If you have the egg, finish chapter 12, because there's a nice CP/gil farming spot (at least until you're strong enough to take on the turtles) on the beginning of chapter 13, and you can freely move back and forth from there...the portal is right next to it.
Last edited by PanicButton; Nov 17, 2014 @ 8:54am
Mtax Nov 17, 2014 @ 9:08am 
Those are answers I needed. Thanks!
Nonomori Nov 17, 2014 @ 9:28am 
I need to equip Growth Egg on leader or just on any character in my party?
Mtax Nov 17, 2014 @ 9:52am 
Originally posted by Alabama Man:
I need to equip Growth Egg on leader or just on any character in my party?

One of fighting I guess.
PanicButton Nov 17, 2014 @ 10:43am 
The growth egg, colectors catalog, etc. can be equiped on any of the 3 active party members.
The only exception is the (pretty much useless) Doctor's Code, which has to equiped on the party leader.
Purplefairy22 Nov 17, 2014 @ 3:35pm 
I leveled up Vanille' Sabotuer role till i had Death.
then when Assualting Eden there's a Adamantortoise next to a save point. Just summon Hectatoncheir and ignore the gestalt.
then just cast Haste, veil, vigilance, and as many debuffs as possible. then spam death.
the greater behemoths around and the sanctum soldiers will recharge your TP pretty quickly and easily. then save, re-load, and beat that sucker up again and repeat. takes about 5 mins. and 40,000+cp

This is a good haul of CP, and ingots (and if lucky a traphezohydron) and IMO the fastest way to level your characters, before finishing the game.

Otherwise you're walking back and forth across gran pulse searching for cieth stones, to unlock chocobo's, then Teijin tower, then finish Oerba, then all the way back to Gran Pulse. Then struggle against Neo-chu and the Piccochu's, that are in all fairness are pretty tough,all this takes a fair few hours with a weak party.




Last edited by Purplefairy22; Nov 17, 2014 @ 3:55pm
tiornys Nov 17, 2014 @ 3:49pm 
Originally posted by PanicButton:
after that you can only come back in the beginning of chapter 13.
You can come back from any point in chapter 13, not just the beginning.

Another thing:
If you have the egg, finish chapter 12, because there's a nice CP/gil farming spot (at least until you're strong enough to take on the turtles) on the beginning of chapter 13, and you can freely move back and forth from there...the portal is right next to it.
That gil farming spot at the beginning of chapter 13 is the best gil farming spot period, even including turtles in late postgame. Unfortunately, it ceases to be a great farming spot once you advance the story.

The best CP farming spot in the game is late in chapter 13. It also ceases to be available once you advance past it.



Originally posted by Purplefairy22:
I leveled up Vanille' Sabotuer role till i had Death.
then when Assualting Eden there's a Adamantortoise. Just summon Hectatoncheir and ignore the gestalt.
then just cast Haste, veil, vigilance, and as many debuffs as possible. then spam death.
Haste is good, but Veil and Vigilance do absolutely nothing to help you with this plan. You're better off with multiple SABs to get all the debuffs on as quickly as possible and to make the SAB role level bonus as high as possible.

the greater behemoths around and the sanctum soldiers will recharge your TP pretty quickly and easily. then save, re-load, and beat that sucker up again and repeat.
If you're planning to kill more than one or two ''toises using Summon to knock out the leg, you should invest in Sazh's Pleiadies Hi-Powers (upgraded to Hyades Magnums) and learn how to kill them with Sazh lead. Unlike Death spam, this guarantees the kill, and it saves you time on average.
PanicButton Nov 17, 2014 @ 4:10pm 
Originally posted by tiornys:
That gil farming spot at the beginning of chapter 13 is the best gil farming spot period, even including turtles in late postgame. Unfortunately, it ceases to be a great farming spot once you advance the story.

Yeah, that spot kickstarted me :) The problem is you have to advance if you want to unlock stage 10 crystarium.

Was farming a single turtle with save/load. 2:30 (load time included) 150K gil, and 80K CP. (had to do it on easy mode, so i don't have to pray for the drop) It was working for me. I just completed mission 62, so right now i'm on my way to check out the Guis.
Broso Nov 18, 2014 @ 8:24am 
Originally posted by PanicButton:
The growth egg, colectors catalog, etc. can be equiped on any of the 3 active party members.
The only exception is the (pretty much useless) Doctor's Code, which has to equiped on the party leader.

It's not useless by a long shot.

Early game this item saved my bacon several times because at that stage, potions are still of use.

And endgame Doctor's Codes can be turned into Elixirs. And you'll also need at least one for the Treasure Hunter achievement.
Last edited by Broso; Nov 18, 2014 @ 8:24am
PanicButton Nov 18, 2014 @ 8:39am 
I agree, it has it's uses in early game until you unlock roles, and put some points into MED on some of the characters. But that's all.

Having it in your inventory for the treasure hunter achievement, and dismantling them into elixirs does not make it "useful" ...it's just something you have to do :)
Last edited by PanicButton; Nov 18, 2014 @ 8:42am
Broso Nov 18, 2014 @ 9:28am 
Originally posted by PanicButton:
I agree, it has it's uses in early game until you unlock roles, and put some points into MED on some of the characters. But that's all.

Having it in your inventory for the treasure hunter achievement, and dismantling them into elixirs does not make it "useful" ...it's just something you have to do :)

It still has its uses endgame so it's not useless either ;P
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Date Posted: Nov 17, 2014 @ 7:59am
Posts: 14