Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You find the instruction to replace the button prompts in the 'mods for both frameworks' section.
I don't remember when it became thing for console games ported over to PC, to display correct icons based on how system identify the controller, but I think it was like 2018 or later. Before then, many console game PC ports were using simple generic icons, and also FFXIII Steam release is infamous for being terrible port.
I for example use the "Nintendo" layout even though I'm playing with 360 controller and I press B button simply by muscle memory even though game display icon for A button.
I will never understand who ever came with such bright idea of most unintuitive way of controls as pressing bottom button to confirm and rightmost one for cancel in western localization of video games.
Even the iconography on PlayStation controller makes more sense for circle as select/confirm and cross for decline/cancel.
Having the icons swapped by nova mod to show B button for confirm would be actually even worse, and I never really felt the need to modify the game in any way besides replacing the heavily compressed low quality cinematics of PC version with those from console release.
Thus, while it gives more genuine feeling when you have UI matching with what you actually press on the controller, it's not really that big deal.