The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Bug In Wine Wars: Belgaard
Trying to finish out this questline, however I had previously destroyed one of the marked Endrega nests whilst wondering about and now the quest is not completeable as the nest cannot be destroyed again and now simply spawns more Endrega ad infinitum. Anyone seen a similar issue, or have a fix?
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16-26 / 26 のコメントを表示
Same issue on PS5 currently...
Same problem here. Tested all the suggested console commands, various situations, still stuck at 3/5 and quest not updating when i kill the monsters and destroy nests in either of the two last locations (Endregas + Giant Centipedes). Tried completing it on PC, PS5, even tested Switch to see if the pre-next-gen version would do better (it fixed some other quests in the past) but NOTHING works.

CDProjektRed, HELP !!!!
try
Use control commands on PC
addfact(lw_ww_belgard_poi_done)
addfact(lw_ww_belgard_increment)
ColossusTM の投稿を引用:
try
Use control commands on PC
addfact(lw_ww_belgard_poi_done)
addfact(lw_ww_belgard_increment)

Thank you for the help. Alas, no effect.

I already had tried the belgard_increment. Number of contracts "done" goes up, but the POI remains unchanged and the quest does not go further (you can go up way past the required "number" of contracts without effect, seems it increments only the number and does not trigger anything).
最近の変更は[Nes Pas ?] PeteMulが行いました; 3月26日 2時12分
An old post, gotta say never had a issue, with that quest, wiped out the Endregea nest north east of Belgarrd Manor, many times, b4 I got the actual quest, I got a cahr in Toussant, havent taken the Belgardd quest yet, gonna do so after I take care of the Endrega's.

UPDATE... jus took out 1 from Conorata an 1 from Verman, B4 I took the mission...
最近の変更はworm_masterが行いました; 3月25日 15時33分
Sorry folks I CANT reproduce the error, I rook 1 from Bellggard an 1 from Coronata, B4 I took the quest, followed the entire quest though to conclusion.. Incedently the endrega nest was marked as completed, as the counter showed 1 outta 5 complete.

Perhaps a local glitch? needing a reload, the "Jump an Dive" bug is a example of this.
最近の変更はworm_masterが行いました; 3月25日 17時14分
In my case, i tried :

- the various console commands proposed above, in any order, with ot without quotations marks ; with or without "remove" before "add"
- reloading, although did not have a save before starting the whole serie of quests
- teleporting in an out the area, going for other quests, etc.
- dying when attempting then retrying ASAP
- using the save on PS5, PC, and Switch
- on PC (steam), checking game's files integrity and using no mods, only allowing debug console


Actually, it's odd, because none of the "add/removefact" commands seem to work. All the other console commands seems to work just fine, but i could never witness any effect on these particular ones.

ADDITIONNALY, i have the other famous "Siren's nest near abandonned Inn in Skellige" bug too, never able to fix it.
I also encountered the "unable to speak to Bloody Baron" famous bug at the end of its quest after the botchling led me to the fisherman's hut, but THIS one was fixed by playing on Switch version.

SO, maybe my game was glitched / borked at its very roots for a long time.

It looks like there could be a very specific set of conditions / triggers that could involve just anything in such a gigantic game causing those bugs, so it's very hard to be sure how to reproduce them. All the Blood & Wine ran pretty flawless so far though. IMO the best we could do is to share save files to show the matter.
最近の変更は[Nes Pas ?] PeteMulが行いました; 3月26日 2時23分
Sounds like a plan, nothing else to try.
Nes Pas ? PeteMul の投稿を引用:
In my case, i tried :

- the various console commands proposed above, in any order, with ot without quotations marks ; with or without "remove" before "add"
- reloading, although did not have a save before starting the whole serie of quests
- teleporting in an out the area, going for other quests, etc.
- dying when attempting then retrying ASAP
- using the save on PS5, PC, and Switch
- on PC (steam), checking game's files integrity and using no mods, only allowing debug console


Actually, it's odd, because none of the "add/removefact" commands seem to work. All the other console commands seems to work just fine, but i could never witness any effect on these particular ones.

ADDITIONNALY, i have the other famous "Siren's nest near abandonned Inn in Skellige" bug too, never able to fix it.
I also encountered the "unable to speak to Bloody Baron" famous bug at the end of its quest after the botchling led me to the fisherman's hut, but THIS one was fixed by playing on Switch version.

SO, maybe my game was glitched / borked at its very roots for a long time.

It looks like there could be a very specific set of conditions / triggers that could involve just anything in such a gigantic game causing those bugs, so it's very hard to be sure how to reproduce them. All the Blood & Wine ran pretty flawless so far though. IMO the best we could do is to share save files to show the matter.

I think I found a solution, at least works for me.
I had the same "3/5" problem
Sooo... I entered the command "addfact(lw_ww_belgard_poi_done)" 2 times, then addfact(lw_ww_belgard_increment) and the quest went on.

addfact(lw_ww_belgard_poi_done) addfact(lw_ww_belgard_poi_done) addfact(lw_ww_belgard_increment)

For a info:
Game version: 4.04 Complite Edition (Steam PC Edition+Switch)
r1artem の投稿を引用:
Nes Pas ? PeteMul の投稿を引用:
In my case, i tried :

- the various console commands proposed above, in any order, with ot without quotations marks ; with or without "remove" before "add"
- reloading, although did not have a save before starting the whole serie of quests
- teleporting in an out the area, going for other quests, etc.
- dying when attempting then retrying ASAP
- using the save on PS5, PC, and Switch
- on PC (steam), checking game's files integrity and using no mods, only allowing debug console


Actually, it's odd, because none of the "add/removefact" commands seem to work. All the other console commands seems to work just fine, but i could never witness any effect on these particular ones.

ADDITIONNALY, i have the other famous "Siren's nest near abandonned Inn in Skellige" bug too, never able to fix it.
I also encountered the "unable to speak to Bloody Baron" famous bug at the end of its quest after the botchling led me to the fisherman's hut, but THIS one was fixed by playing on Switch version.

SO, maybe my game was glitched / borked at its very roots for a long time.

It looks like there could be a very specific set of conditions / triggers that could involve just anything in such a gigantic game causing those bugs, so it's very hard to be sure how to reproduce them. All the Blood & Wine ran pretty flawless so far though. IMO the best we could do is to share save files to show the matter.

I think I found a solution, at least works for me.
I had the same "3/5" problem
Sooo... I entered the command "addfact(lw_ww_belgard_poi_done)" 2 times, then addfact(lw_ww_belgard_increment) and the quest went on.

addfact(lw_ww_belgard_poi_done) addfact(lw_ww_belgard_poi_done) addfact(lw_ww_belgard_increment)

For a info:
Game version: 4.04 Complite Edition (Steam PC Edition+Switch)


You, Sir, is a legend. IT FIXED IT !!!!!!


Thank you so much. THANK YOU ! My Hero, my liege.

And thank you to all of you who helped and scratched their head around this, and the ones who offered to share save games (i could not find the time to try it before today).


I can now go back on the Path.

Thank

You
Not a problem, thx :)
I had the same bug that made me really upset, I tried all the solutions on the internet, but no luck. I messed around a bit and finally found an answer to this silly bug.
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