The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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RunForRest May 21, 2024 @ 7:13am
Workshop is not a safe way to mod games!
Especially not singleplayer games!
Workshop means you r dependend on the whim of modauthors. You cant set the workshop to NOT update or remove your used mods - unless you put the game to "only update on launch", set steam to offline mod and disable your internet connection.
If you somehow fail to do so you risk losing ur savegame/proper working modsetup!
Workshop will also probably not handle proper loadorders or mod dependencies.
So in conclusion its the WORST way to mod a game!

Why this is still not adressed by Valve after all these years is beyond me.
Why do we have no control over our used workshop mods????
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Showing 1-15 of 38 comments
Draconifors May 21, 2024 @ 7:32am 
This is why I've never used any workshop mods for anything, apart from some additional furniture mods (i.e. tiny stuff). Mods updating without my input is absolutely not fine with me.
Wrinkly May 21, 2024 @ 7:54am 
It's important to understand that Steam's Workshop will not be exclusive. You will still be able to use other far more dangerous sources for mods e.g. nexusmods. Also note that you may have to turn off game updates when using mods as game updates may lead to incompatibility.

Personally I tend to just use Workshop as it's a click and forget experience leaving me more time to play the games. So far I've not had any issues.
Insanity May 21, 2024 @ 8:03am 
It works for TF2, Garry's Mod, Left For Dead 2 and other source games but I wouldn't use it for anything else.
WeirdScienceX May 21, 2024 @ 8:52am 
Originally posted by Wrinkly:
It's important to understand that Steam's Workshop will not be exclusive. You will still be able to use other far more dangerous sources for mods e.g. nexusmods. Also note that you may have to turn off game updates when using mods as game updates may lead to incompatibility.

Personally I tend to just use Workshop as it's a click and forget experience leaving me more time to play the games. So far I've not had any issues.
Nexusmods is far more dangerous??? Since when, I've used Nexus for years, to mod more games than I can remember.

All files are scanned on upload, and if anything suspicious is found the content is rapidly removed.

As with all downloaded content, you just use common sense.

https://wiki.nexusmods.com/index.php/How_to_protect_your_PC
LordOfTheBread May 21, 2024 @ 9:06am 
Never had any issues modding through Steam, that said you can get your mods from Nexus, up to you really.
Wrinkly May 21, 2024 @ 1:50pm 
Originally posted by WeirdScienceX:
Originally posted by Wrinkly:
It's important to understand that Steam's Workshop will not be exclusive. You will still be able to use other far more dangerous sources for mods e.g. nexusmods. Also note that you may have to turn off game updates when using mods as game updates may lead to incompatibility.

Personally I tend to just use Workshop as it's a click and forget experience leaving me more time to play the games. So far I've not had any issues.
Nexusmods is far more dangerous??? Since when, I've used Nexus for years, to mod more games than I can remember.

All files are scanned on upload, and if anything suspicious is found the content is rapidly removed.

As with all downloaded content, you just use common sense.

https://wiki.nexusmods.com/index.php/How_to_protect_your_PC

How many years? You do realise Nexusmods was hacked and the user database was leaked. Like the result of many such hacks it's users have been approached by scam emails and worse in some cases where people used the same user/password for other services. Workshop appears, or at least did appear, more safe due to it not supporting executables.
Wrinkly May 21, 2024 @ 2:18pm 
Originally posted by - EMPTY -:
Modding with workshop means you're not serious about modding anyway.

Birds aren't real. The world is flat. I'm with you dude!
Gustav Holst May 21, 2024 @ 2:35pm 
Originally posted by WeirdScienceX:
Originally posted by Wrinkly:
It's important to understand that Steam's Workshop will not be exclusive. You will still be able to use other far more dangerous sources for mods e.g. nexusmods. Also note that you may have to turn off game updates when using mods as game updates may lead to incompatibility.

Personally I tend to just use Workshop as it's a click and forget experience leaving me more time to play the games. So far I've not had any issues.
Nexusmods is far more dangerous??? Since when, I've used Nexus for years, to mod more games than I can remember.

All files are scanned on upload, and if anything suspicious is found the content is rapidly removed.

As with all downloaded content, you just use common sense.

https://wiki.nexusmods.com/index.php/How_to_protect_your_PC


Nexus has had a few security breaches which is well documented. They even state on their website that although they scan most files themselves...they cannot protect 100 percent against intentions of "bad actors."

More so, Nexus has advertising which is not under the control of their company, and can lead to malware if you accidentally click on one of them...

I'm glad you have had no issues with Nexus. But others have. Nothing is truly safe online...but minimizing risk is part of the battle. Despite Nexus being a solid website, Steam Workshop poses less risk.
WeirdScienceX May 21, 2024 @ 3:12pm 
Originally posted by Tweed Traveler:
Originally posted by WeirdScienceX:
Nexusmods is far more dangerous??? Since when, I've used Nexus for years, to mod more games than I can remember.

All files are scanned on upload, and if anything suspicious is found the content is rapidly removed.

As with all downloaded content, you just use common sense.

https://wiki.nexusmods.com/index.php/How_to_protect_your_PC


Nexus has had a few security breaches which is well documented. They even state on their website that although they scan most files themselves...they cannot protect 100 percent against intentions of "bad actors."

More so, Nexus has advertising which is not under the control of their company, and can lead to malware if you accidentally click on one of them...

I'm glad you have had no issues with Nexus. But others have. Nothing is truly safe online...but minimizing risk is part of the battle. Despite Nexus being a solid website, Steam Workshop poses less risk.
Like I said, it comes down to common sense.

Originally posted by Wrinkly:
Originally posted by WeirdScienceX:
Nexusmods is far more dangerous??? Since when, I've used Nexus for years, to mod more games than I can remember.

All files are scanned on upload, and if anything suspicious is found the content is rapidly removed.

As with all downloaded content, you just use common sense.

https://wiki.nexusmods.com/index.php/How_to_protect_your_PC

How many years? You do realise Nexusmods was hacked and the user database was leaked. Like the result of many such hacks it's users have been approached by scam emails and worse in some cases where people used the same user/password for other services. Workshop appears, or at least did appear, more safe due to it not supporting executables.
A lot of sites have been hacked and had user details compromised, even those of corporations with vast resources and teams of security specialists on their payroll.

Like I said it all comes down to common sense, people have been warned time and time again to not reuse passwords, I find I have little sympathy if people don't take basic precautions to protect themselves. The current account I have with Nexus is since 2018, but I had one previously as well.

I acknowledge there is a risk, but the same can be said about any site.
RunForRest May 21, 2024 @ 4:30pm 
^this
And dont say u havent been warned - U WILL lose savegames when u mod ur game through workshop. Its not a matter of IF its just a matter of when
Last edited by RunForRest; May 21, 2024 @ 4:30pm
ƬᗩԲԲվ May 21, 2024 @ 7:26pm 
Backup your workshop folder. When mods update, move old version back. Problem solved.

steamapps\workshop\content\(app ID of whatever game)
Last edited by ƬᗩԲԲվ; May 21, 2024 @ 7:29pm
RunForRest May 21, 2024 @ 10:00pm 
Jea and as soon as u start the game when being online steam autoupdates the mod again
ƬᗩԲԲվ May 22, 2024 @ 7:36am 
Originally posted by PumpGunisiert:
Jea and as soon as u start the game when being online steam autoupdates the mod again
It usually only tries it once. At least for the few games I've done this on. Crusader Kings, some total war games.
vee-kay May 22, 2024 @ 11:42am 
Originally posted by PumpGunisiert:
Especially not singleplayer games!
Workshop means you r dependend on the whim of modauthors. You cant set the workshop to NOT update or remove your used mods - unless you put the game to "only update on launch", set steam to offline mod and disable your internet connection.
If you somehow fail to do so you risk losing ur savegame/proper working modsetup!
Workshop will also probably not handle proper loadorders or mod dependencies.
So in conclusion its the WORST way to mod a game!

Why this is still not adressed by Valve after all these years is beyond me.
Why do we have no control over our used workshop mods????

Simple copy away (backup) the installed workshop mods, and you can add them later via Vortex. I have some very old mods that I still use that were removed from Workshop.
Last edited by vee-kay; May 22, 2024 @ 11:43am
RunForRest May 22, 2024 @ 12:33pm 
Why not do it than wirth Vortex in the first place? U also have 0 control over loadorder, dependencies or ANYTHING
Last edited by RunForRest; May 22, 2024 @ 12:33pm
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Date Posted: May 21, 2024 @ 7:13am
Posts: 38