Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it is hard to see anything in video because it is blurry as @
I dont see that issue in dx 11 , have you tried dx 11 ? to see if there i s same issue , that can at least say if the issue is in entire game or just dx 12.
https://youtu.be/uJIEBBarZW8
I'm also getting black squares appearing on ground textures popping in and out. Seems to stop when rt is turned off.
Uhm, are you using any graphic enhancing mod (Tweaks, Ultra4, and so on) enabling better than Ultra+ quality levels? That being the case, keep in mind that Nvidia cards have a problem with settings improving the "Detail Level" voice beyond Ultra+. The other voices can be safely maxed, assuming you GPU can handle them (as it should, being a 4090), but raising the detail level beyond Ultra+ causes devastating glitches, inlcuding under reading the meshes for textures in Novigrad and Beauclair (disappearing buildings and so on).
Did you MANUALLY remove any left folder in \Steam\steamapps\common\The Witcher 3, too ?
Be sure to remove everything, every folder, everywhere; you should also check if you changed something in the Nvidia Control Panel; there are guides with optmized settings on CDPR boards, but I discovered that, having been created with old gen in mind, they don't necessarily fit with the next gen version and in some cases actually create problems (setting Texture Memory Budget to higher than 2048, and in particular to 1/2 of your GPU's VRAM on modern cards is one of those)
barring the afrorementioned solutions, I'm out of ideas...
https://youtu.be/hZ9ebpJchu0