Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
At no point in my review do I insist others opinions should fall in line with mine.
I simply share my experience and opinion so that others will have more information in order to make their own judgement before spending the $60.
Many have stated they appreciate the info but will buy the game anyway. Not once have I chastised any of these people for their decision.
Your opinion is your opinion and I'm not going to question that, but I'd offer a few points to counter some things you've said and offer my own opinion to contrast.
"Witcher vision" has been in the series since the first. Yeah, there's similar stuff in the Batman games, Assassin's Creed, etc. That's just a game mechanic that a bunch of devs have glommed on to for various reasons, just like parkour, button-cover, and "bullet time". If that bugs you, it bugs you, but I think it's a greater sin to shun a mechanic that adds value to the experience just to be "different".
At the risk of sounding like I'm telling you that you're just not good at the combat, I'd just say that the Witcher series is known for having particularly challenging combat. Not Dark Souls, but not nearly as easy as AC, Batman, or Shadow of Mordor. I love all of those games, but combat basically turns into button-mashing and parry QTEs. Witcher doesn't automate the combat elements that those games do, which makes it feel less fluid and more difficult. Learning each creatures "tells" and getting the timing right for parrying is difficult; it's supposed to be, because parrying and counterattacking is very powerful.
Ok, maybe I am saying you're just not very good at the combat right now. Encounters are supposed to be challenging, and you're supposed to need to use all of your tricks and skills (bombs, oils, potions, magic, etc.) to get past even basic, random encounters. I'm surprised that you make reference to Dark Souls in the same breath as Shadow of Mordor in terms of combat, because the two are completely unlike; Dark Souls is closer to Witcher than SoM.
I'll agree with you that the movement is not terribly well suited to moving around on cliffs and ledges and so forth. Again, games like AC are built around parkour and moving around obstacles smoothly and so forth. Witcher isn't and never has been. It's just not that kind of game. If that bothers you, it bothers you.
The graphics? Well, it's subjective, but I don't see how you could find the graphics mediocre in comparison to the other games you've mentioned. Especially the cinematics. If you can't get into the story, well, that's another thing, but I'd just say you should slow down and give it another shot if you're into story-driven RPGs. The series is kind of famous for the writing and storyline and so forth.
Again, you're certainly entitled to your opinion, and if it's not your cup of tea then it's not your cup of tea. I love the game (as well as the other titles to which you compared it) and think it's well worth the price.
Are they now? Please give a supporting argument.
I did,
"Because the flaws I've mentioned are not storytelling flaws, or commentary about the game not being fun due to nothing exciting.
They are issues with game mechanics, and handling which in essence are the cause for the game not being fun, or almost unplayable in my opinion."
You could only have missed this if you chose to ignore it or didn't read the review. In either case it brands you as someone who is here simply to argue and not discuss the game.
Then explain:
“My Breakdown: 1-10 with 10 being best, and 1 worst.
Graphics: 6 (Sometimes the graphics inch up to be amazing, but mostly they're just ok)
Gameplay: 2 (Horrendous controls and combat mechanics)
Sound: 7
Cinematics cutscenes: 4 (They have you looking for the "Skip" icon every time)
Story: 4 “
You talked about one aspect of the game then rated it in five areas. I didn’t miss anything. If you only wanted to discuss one aspect why add the overall ratings and why call it a review?
This game is horribly overrated, imo. I am not sure what reviewers were smoking.
Combat is terribad.
Movement is jerky and unresponsive, not to mention completely imprecise.
Lockon hardly works properly.
Enemies staggering or not is apparently random - sometimes a crossbow bolt staggers, sometimes not even 10 of them make a bandit flinch.
Enemy AI is completely retarded. I've been baiting 5 bandits on horses into following me, after a bit they started walking back to their original position...while I made a pincushion out of them from safe range with the crossbow, and THEY DID NOT CARE. Also, I lost count of how many enemies got stuck in trees allowing me, again, to kill them from safe distance. Not fun.
Game is beautiful, I am lucky enough to be able to run it at 60fps with pretty much everything maxed - but gameplay wise it is far behind recent AAA games like Bloodborne.
I never said anything about difficulty.
Like so many others that simply want to argue the merits of the game regardless of its obvious flaws you willfully create sentiments I did not infer or inject.
Every game I referecned was not referenced due to difficulty, or RPG or Action elements.
Every Game I referenced was done so for one reason and one reason only and that was to compare what Polished game mechanics look like across a wide range of different genres and titles/playstyles versus one (TW3) that does not have polished movement, combat or game mechanics.
So you can say I'm not very good at a game all you want. Whether true or false my skill level does not have influence in the flawed mechanics and gameplay elements of a $60 title that was lauded as super polished and amazing.
Its right in front of your face. Read the words I quoted and stop cutting and pasting the smallest parts of the review that are quickly mentioned in closing.
I cut and pasted the part I was referring to. The full post is still there for context. You’re now contradicting yourself. Your post was either about game mechanics with totally redundant score breakdown. Or it was a review with an unsupported score breakdown.
I tried to take this "review" seriously, but I can't. This smells like an attempt to be different from everyone else, Oh look, the pro reviewers are giving this game high marks, therefore I will give it an "honest review" and tear it down. Look it's your opinion, not really a review. We understand that there is some room for improvement, especially in the area of fluid character movement. But overall the game is pretty amazing. You just have to get used to some of the game mechanics. My personal opinion, is that this game has more in common with Red Dead Redemption, than the other games you cited. And ever RDR has it's share of control issues.
Some reviewers gave this game a perfect score.
It is a good game, but it is FAR from perfect. There are glaring gameplay issues easily noticeable in the first 5 minutes of the game, literally. The Witcher became an incredibly popular franchise - such issues should have been addressed.
Seems to me that the stellar reviews are more due to the hype train rather than objective assessments of pro and cons.
this is suppose to be hard.