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If you read this and believe him then you're as ignorant as he is.
He is clearly new to the game. Has no idea of combat concept in The Witcher series. He mentions games like Shadow of Mordor and Arkam and has the nerve to mention that they similar concepts? They clearly don't lol.
I'm stopping myself there. The was a laugh to read, thanks for the comedy act.
Mordor isnt "responsive", you just wait for a counter attack and then you go into invulerability frames while your counterattack animation plays out.
2700 steam user rate very positive 85% like the game, go away troll.
So what I got from the review is you're playing with your feet while drunk and because you failed to provide any examples of what "amazing" means your numerical grades are meaningless.
The graphics inch up to amazing on occasion? Ok... what's amazing to you?
Controls? Work fine for me using KBM... but then again I'm not playing with my feet while drunk and high on mind altering drugs so other people's experiences may vary.
Sound 7... seems silly to grade something you couldn't be bothered to mention in your review.
Cutscenes: You are an hour into the game... that pretty much disqualifies your opinion by itself... really it disqualifies your whole review.
Story: Yeah, one hour into the game. Do you write reviews about books half way through the first page?
This is basically a paragon example for why user reviews should be ignored by anyone serious about making a buying decision about a game.
Some people had 10 hours clocked in just in the first map tutorial area. The side quest are great in this game.
That is because that is exactly what the review is.
I, too, have been gaming since the days of the early Apple PCs, Atari, etc.
TW3 is a great RPG.
The combat is intuitive and the controls just fine (if you use a controller vs. KB&M). This game oozes atmosphere and is a nice addition to the RPG genre, warts and all... Not that there are many, IMO.
Also, you're a fool if you pay full price for a new release. I paid under $40, for my full copy off a legit key site for GoG. I never pay full price, but please, keep spouting your "years of experience" because if $1 = 1 hour of entertainment and you surpass that... Then you've gotten your money's worth. And that is being generous considering tons of other hobbies cost WAY more e.g. shooting, boating, golfing, etc.
an enemy does a heavy attack on you in the same time frame it takes you to do a fast attack... and you get staggered... and they repeat that.. and you get chewed up in 3 hits... and don't forget it's usually either a big enemy spamming heavy attacks 3x faster than normal, or you have 3 enemies surrounding you spamming heavy attacks while you do what?
why why why why can't you parry or counter heavy attacks from pack mobs???? why on earth are those moves in the game? we might as well remove them and just have roll/dodge and that is it...
nowhere in the tutorial does it say you will not be able to parry or reposte heavy attacks.. and that you will get staggered and raped...
at least shadow of mordor had fun acrobatic ways to avoid telegraphed attacks. this game just has roll and dodge, which is limited by clunky controls and a lock on camera and objects on the terrain.
you try to hold shift to sprint away in a retreat... and instead the fricken lock on camera keeps pulling you back into the fight until you get hit again and die...
So in your perfect game, every opponent is a mirror image of the protagonist skill and stat wise? Using the same attacks with the same character traits?
How bland would that be. First human I fought had a 2 handed axe. I parried him and he stunned me and did some damage... fair enough it's a freaking axe.
I learn adapted and side stepped his attacks and use combination light and heavy attacks to defeat him. Some animals you can parry some you can't, some will attack twice in a row some won't. This creates a challenge, you cant just YOLO into a new enemy and do your routine and expect to win..... ugh.
We are going to be getting a lot more posts about these types of issues with combat. These are newer players who have no concept of the TW series. They play games like Shadow of Mordor which is a joke in terms of combat and they expect the same thing. Unreal.
the drowners stick together in tight groups. you won't be able to pull them apart for 1v1 fights. and they each can hit you fast stagger you. trying to run from them can equal death because the camera will force you to reengage after you repeatedly try to disengage and run away... that is just BROKEN.
look, i'm not some scrub who doesn't like difficult games. this is just not polished or enjoyable.