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Sorry I can't help, but I can at least tell you that I'm having the same issue (and it was working, so I assume it's fixable).
Or maybe this is intentional to promote buying games through steam? OTOH my other non-steam games still work...
Well, the Steam Link doesn't come out for a while so I guess I've got time to troubleshoot it or wait for another patch to fix it.
Cool, thank you. It starts now but unfortunately when i use it via steam streaming I only see a black screen. Music plays though. When I go back to the host machine, it shows (no black screen). Just doesn't work via streaming. This part worked earlier in the week.
How did you figure this out? Some forum post? Maybe with that info I can figure out why it broke in the first place. This is rather strange, I had no update on the gog/witcher 3 side.
This is the thread that has the full fix: https://www.gog.com/forum/the_witcher_3_wild_hunt/streamingvideo_capture_applications_xsplit_obs_sweetfx_etc_currently_not_working_on_some_syste
By the look of it, just immediately deleting EVERY file they list could stop the game from launching, so best to try one by one by moving or renaming them so you can easily undo each step. You may also want to have GOG Galaxy verify the game files before you try any of this.
Thanks! That helped, renaming d3d11.dll and dxgi.dll fixes both starting the game as a non-Steam game and streaming it to my living room.
And sounds like per that forum post the problem was a gog galaxy patch. It appears they are working on a "gog overlay" similar to steam. I'm guessing those two conflict.
\The Witcher 3 Wild Hunt\bin\x64\
d3d11.dll
dxgi.dll
Now I am able make screenshots with steam again.
Thank you for advice
I can tell you they are libraries for direct 3d (https://en.wikipedia.org/wiki/Direct3D). So that's for programs/games to access your graphics card. My guess is they overrode existing libraries you already use as part of steam. The reason why each steam and gog overrode them is so that they have "overlay" support (or so is the rumor for gog, we havn't actually seen that functionality yet). Impact? I would think eventually when gog releases it: Gog overlay won't work with the way we're removing the libraries.
That's fine from my perspective since at this time I'd rather use steam overlay (and in my case streaming). I doubt you have impact on the game itself. It's unlikely either gog or steam have done tuning/fixes on the libraries.
Take all of this with a grain of salt though, I'm guessing.
Idealy gog & steam would work together to come up with a common solution. But given they are competitors I wouldn't hold my breath. :)