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I was about to ask the exact same thing. Now I need to go find 3 of these to stick in my silver sword.
If it is a 10% chance to stun, then the rule of probability states that at least 1 in every 10 hits should result in a stun. Doesn't mean it's guaranteed, but it's probable. Just like if it was a 50% chance, probability states that 1 of every 2 hits should result in the effect.
Neither of you are wrong (other than your claim that 10% doesn't = 1 in every 10 hits).
Look up the rule of probability. I explained it to you, it is a FACT, not up for debate.
Yes, every hit has a 10% chance to stun. Rule of probability (look it up) states 10% of something means, probability wise, 1 out of every 10 attempts should apply the desired effect, because 10%=1/10 of 100%. These things are mathematically related. You obviously haven't learned about the rule of probability yet so you really shouldn't be arguing this.
Probability isn't a guarantee, but it's the most accurate estimate based on mathematical chance - that is how probability works. Whenever there is a %, there exists probability. No matter what. You're wrong here man - study up on it. Could make you an exceptional gambler.
...Forget it. You're the one confused, and I tried to explain it to you fruitlessly.
Oh wait...you're the troll. And I fell for it. Ha.
No it's not related.
If you have 10% chances of something hapening on a hit, you hit and nothing happens, it doesn't increase the chances that something will happen next time you hit. It's not how it works.
you must be one of those guys who think everything works according to statistics.
probability states that if the chance is 50% that heads will fall when coin is flipped this chance stays the same every flip. coin has no memory so probability allows for the coin to be flipped 100 times with all flips being heads. the probability of this happening is low but it can happen. so if the chance of stun to proc is 10% you can proc once every ten hits or you could stun with each hit for three hits - in the later calculations of statistic it would nonetheless even out if a large enough group of hits was taken into account.
or you could not proc for twenty hits and again that would be perfectly reasonable.
what OP lacks knowledge of is that its highly probable each enemy has its own stun-stamina which can be depleted faster or slower.
all of his stun runes wont do much against a high level golem or worse yet, gargoyle.
simple as, ekimara probably has either a long stun duration or low stun stamina or whatever else mechanic there is to determine how long it is stunned for. try that against bears in Skellige or the Woodland Spirit or any substantial enemy.