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might as well just not say anything.
I get that we're all Witcher 3/CDPR fanboys here, but I do think that CDPR could have at least made the interactive characters more varied. If they're just villagers or whatever I couldn't care less, but if they're someone who you're gonna have to talk to in cutscenes, it would be nice to not have that "Hey... you look just like somebody else I knew over in Velen" moment.
Basically, here's how it breaks down for games with THOUSANDS of different NPCs:
1) Poorly detailed, very homogeneous and often downright hideous faces, but every single one is at least a little bit different (see Oblivion, Fallout 3, most post-Jade Empire BioWare games)
2) Intricately detailed, very distinct, very realistic BUT a fair amount of re-use because every single unique face has a dollar value attached
Choose ONE
there is an option 3. which is the best of option 1 and 2 combined, BUT, the base game now costs 129.95 because the production costs increased by an unholy amount.
i say no thank you to that.