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Oh, and I sometimes still die fighting a handful of drowners ...
Quen + Heavy attack one hit then dodge, rinse repeat, will take a while, your sword will be damn near broke by the end of the fight lol. but I beat higher leveled fiends,a cyclops,forktail and earth elementals in Velen early game, the Chort is a contract and can be beat the same way.
The Quen allows you to take a heavy hit without damage, make sure to charge it often. with the fiends and chort try to dodge until you are on the side of them almost behind them and attack but don't get greedy. Spotted a random Ekimarra in sewers, might have been Oxenfort maybe Novigrad though, but haven't seen too many.
That Leshen fight was difficult for me as well. I eventually learned that the wolves can be damaged by the roots he throws at you, so I just kited them into that attack and then burned him down
I think that in order for this to be implemented correctly, the fight's would have to be very Dark Souls or Bloodborne -y. The enemies would have to be able to essentially one or two shot you in order for it to be an adequate challenge, and would probably need more varied attacks than they do right now.
It would be kinda cool though.
It's a glitch, he can teleport out and counter attack by turning into black mist. If this didn't happen it's a glitch.
I once glitched out the Nekker Warrior boss fight and could attack it and all the Nekker it summoned every 1/4 hp while they were underground.
Edit: I learned that the hard way when trying to fight lvl 16 bandit camps when I was level 5 lol. I killed most of them, but still died by one freaking slash at the 30 min mark.