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By the end of the whole first area, i was only level 4 after i did EVERYTHING was to do.
What I usually do is explore a bit and check what kind of monsters I have in the area without fighting them. Then I go to villages and get the quests nearby.
This is pretty accurate. Quest Completion gives the most XP. Just note that the mention of being able to kill things 10-15 levels higher is relative to the number of mobs and the setting your playing on (A group of drowners/wolves/wraiths 10-15 levels above you will either wreck you, or be one of the hardest fights in the game, haha).
The bug is for quests 6 or more levels under you, a completely NON issue for anyone not using mods or cheat engine in White Orchard.
The latest patch introduced this problem, but I dont know the full extent of the issue. Only repeating what was posted on the official forums here:
http://forums.cdprojektred.com/threads/42937-Addressing-the-no-XP-Glitch
To quote: "At the same time we want to shed some light on the issue. First of all, it doesn't impact the game balance in any significant way. Also, you will be able to finish the game with your character achieving a level within the threshold we had in mind when we designed the game. "
The patch is coming monday (assume the polish monday, so sometime in the evening Sunday for United States area, etc)
As far as I was aware, grey-tier quests always gave zero XP and the bug was concerning all active quests regardless of level.
The OP has gone all the way up to killing the Griffin and is still level 1. That shouldn't even be possible.
I knew leveling in this games was supposed to be slow, but this is nuts! Some of the quests are only giving me 10 XP. I'm running out of stuff to do.
It's funny that I'm seeing posts from people complaining about being *overleveled* for quests. And the XP bug is supposedly only effecting quests where you're overleveled. I *wish* I had that problem!