The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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GWENT Monster deck is OverPowered
The combat cards they play always have this stupid ability where it draws all of the cards of the same type from their deck into play and then then end up having 10x sword monster cards with a 2x boost.

You ever encounter this too?

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Showing 1-15 of 38 comments
Panda May 26, 2015 @ 4:22am 
Weather cards.
Atelli May 26, 2015 @ 4:23am 
They are the easiest to counter
MikeStewartArt May 26, 2015 @ 4:23am 
Yep got them all, but their deck has the clearing weather effect every time
Dread Arkive May 26, 2015 @ 4:23am 
The only real weakness they have is Biting Frost, well timed Scorch, and uber buffing your own units. I wanted to play a Monster deck from the start (Gnosis deck in Xenosaga 1 was fun as hell), but they just seem too broken-ass powerful to be at all fair.
Dio May 26, 2015 @ 4:25am 
Freezing cold, or use your crappy cards and decoys to bait them into using up all their cards. Once they have used a vampire or nekker for example, they will have no left in their deck to use on round 2. If you're lucky, they could have two or three of those vampire cards in their hand, so that means that they lose those cards too.

Spies are really good too. You almost always need to sacrifice one round, but other than that i find monster decks to be the easiest ones to beat. Nilfgaard, on the other hand...
Ofan May 26, 2015 @ 4:26am 
TBH I find the monster deck the easiest to defeat, cards like the dragon one and scorch can clear their entire line at once if you play it right, never had to use a weather card on them.
Damedius May 26, 2015 @ 4:29am 
You want them to throw everything at you in the first round. Which means you have to keep it competitive as long as possible. The horns work well combined with cards that double when played together(Crimson Archers, 8 str siege engine). That combined with spies cards will hopefully give you a card advantage for the last two rounds.
PlevisVesel May 26, 2015 @ 4:30am 
Encountered it, and I froze their ass with a smile.
JokiseOlli (Banned) May 26, 2015 @ 4:31am 
I think they suck. Most cards are melee based.
Mermidion May 26, 2015 @ 4:42am 
Put a dragon card there and you have most of the monsters destroyed. Even better when he has ten or five monster under horn buff there.then you just put down the frost and then play the dragon card.destroys the whole row cause every monster will have the same strength.

This is very much how i destroy every monster deck.Works good for Sco'iatel too since they often have dwarf cards that summon too.
Locomotive May 26, 2015 @ 4:45am 
I find the Nilfgaard deck the most OP. Scoiatell you can tell that they're mostly ranged, so easy to counter that using Foltest and a few fog. Temeria has a bunch of weak infantries. Monsters easy to counter with frost
Hotmush May 26, 2015 @ 4:52am 
in my opinion Nilfgaard is the best one, but it is really easy to win against the npc most of the time.
CDPR should totally make stand alone gwent game
MikeStewartArt Jun 5, 2015 @ 3:49am 
I beat everyone in every area, I have discovered that after some time has passed you can replay people to earn more cards, I don't know the time the game takes to regenerate the cards for people you play. Does anyone know how long the wait time is once you beat an innkeep(example) and earn a card until you can play him again to earn another card? I know they give you other loot instead of a card if you dont wait long enough.
Napalm Jun 5, 2015 @ 3:56am 
There shoud not be any more cards. Manual says 1 card per/player. So you have bad memory or its a bug. There is no way that you shoud have unlimited cards by just waiting some time.
Kulin Jun 5, 2015 @ 4:08am 
Monster is easy. Strongest is northern realms with strong spy focus + healer + feint. If your enemy trys to use your spys against you, you are prepared. The mix in some weather cards, a few good soldiers and explosions and you win all the time.

The player with the most cards will always win in this game.
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Date Posted: May 26, 2015 @ 4:20am
Posts: 37