The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

檢視統計資料:
Alpacalypse 2015 年 5 月 25 日 下午 6:32
Just got the bad ending without realizing why
And now, I'm too ♥♥♥♥♥♥ to want to go back 8 hours of gameplay in order to change 3 things I said and get the good ending. In fact, getting that bad ending simply because of a few small dialogue choices made me up and want to uninstall the game for quite a while, and I'm still too pissed off to want to play it. Didn't realize that saying "go for it" meant "calm down" in Witcher speak.

tl;dr: Moral choice system didn't work in Dishonored, and it didn't work here.
最後修改者:Alpacalypse; 2015 年 5 月 25 日 下午 6:33
< >
目前顯示第 61-75 則留言,共 85
in bad faith 2015 年 6 月 2 日 上午 3:12 
Yes, dude, thats the main problem. You have no idea what actually gerald is going to do next. Sentences do not make it clear at all. Same goes to a moment with drinking/playing snowballs
Tirigon 2015 年 6 月 2 日 上午 4:42 
引用自 KillemDafoe
引用自 HACKERMAN
so letting ur child destroy the laboratory is a good choice ?
It looks like a choice between letting Ciri blow off some steam or branding her with the legacy of the Elder Blood, something she mentions again and again that she isn't interested in. The fact that it isn't clear what Geralt is going to do when you make the choice seems deeply unfair but the logic of the "choice" is fine. Poor execution is the problem.
This is an inherent problem of the voiced protagonist.

Granted, The Witcher does (and did in TW2, already) a far, far better job at it than Mass Effect and Dragon Age: How to kill an awesome first game, but it still does suffer from itin instances such as these.

In my opinion, there should be an option to "preview" a dialogue choice, if you wish; basically, Geralt would read the complete line, and possibly even followup if it initates a long discussion, and you can then choose whether this really is your choice or you would rather try another first.


While clumsy, this is still far far better than the current situation. For example, I had to reload the snowball / drinking scene with Ciri because I assumed that "I know what will lift your spirit" would lead to getting drunk together, when that was the choice I wanted to make...
エルジウス ナクト 2015 年 6 月 2 日 上午 7:30 
引用自 HACKERMAN
so letting ur child destroy the laboratory is a good choice ?

You do understand that I meant child as an offspring not as a literal underaged kid. I meant supporting their decisions and cheering them up when they're down.
in bad faith 2015 年 6 月 2 日 上午 8:08 
引用自 P-13| Erudius Nacht
引用自 HACKERMAN
so letting ur child destroy the laboratory is a good choice ?

You do understand that I meant child as an offspring not as a literal underaged kid. I meant supporting their decisions and cheering them up when they're down.
But that was not the case in the actual situation in game.
エルジウス ナクト 2015 年 6 月 2 日 上午 8:34 
引用自 HACKERMAN
引用自 P-13| Erudius Nacht

You do understand that I meant child as an offspring not as a literal underaged kid. I meant supporting their decisions and cheering them up when they're down.
But that was not the case in the actual situation in game.

In my understanding it was. Ciri was down because she found out about the contents of the laboratory as well as it's occupant. Yes, I destroyed the lab, but it was to cheer her up. Because of that she had better memories to remember by.

Let's just agree to disagree here. That's how I parent my child and that's it. You're entitled to your own opinion and systems. But the thing is, I merely used that experience of mine and for me, at least, it led to me getting the game ending I wanted.


Going back to the topic of the OP, I disagree with his opinion that moral choices don't work. For me, it worked perfectly for Witcher 3 since for me spending time with your kid pays off. It helps to let them know you have their back. Cheers mate!
Tirigon 2015 年 6 月 2 日 上午 8:58 
引用自 P-13| Erudius Nacht
引用自 HACKERMAN
But that was not the case in the actual situation in game.

In my understanding it was. Ciri was down because she found out about the contents of the laboratory as well as it's occupant. Yes, I destroyed the lab, but it was to cheer her up. Because of that she had better memories to remember by.

Let's just agree to disagree here. That's how I parent my child and that's it. You're entitled to your own opinion and systems. But the thing is, I merely used that experience of mine and for me, at least, it led to me getting the game ending I wanted.


Going back to the topic of the OP, I disagree with his opinion that moral choices don't work. For me, it worked perfectly for Witcher 3 since for me spending time with your kid pays off. It helps to let them know you have their back. Cheers mate!
Except it's kinda weird. For example, when she meets with the Lodge having her back is the "wrong" choice, you ought to let her go alone if you want the good ending.
Li Shengshun/Bk-201 2015 年 6 月 2 日 上午 9:00 
引用自 P-13| Erudius Nacht

In my understanding it was. Ciri was down because she found out about the contents of the laboratory as well as it's occupant. Yes, I destroyed the lab, but it was to cheer her up. Because of that she had better memories to remember by.

Let's just agree to disagree here. That's how I parent my child and that's it. You're entitled to your own opinion and systems. But the thing is, I merely used that experience of mine and for me, at least, it led to me getting the game ending I wanted.


Going back to the topic of the OP, I disagree with his opinion that moral choices don't work. For me, it worked perfectly for Witcher 3 since for me spending time with your kid pays off. It helps to let them know you have their back. Cheers mate!
Except it's kinda weird. For example, when she meets with the Lodge having her back is the "wrong" choice, you ought to let her go alone if you want the good ending.

you can go with her+get the good ending, thats what i did.
in bad faith 2015 年 6 月 2 日 上午 9:34 


引用自 P-13| Erudius Nacht

In my understanding it was. Ciri was down because she found out about the contents of the laboratory as well as it's occupant. Yes, I destroyed the lab, but it was to cheer her up. Because of that she had better memories to remember by.

Let's just agree to disagree here. That's how I parent my child and that's it. You're entitled to your own opinion and systems. But the thing is, I merely used that experience of mine and for me, at least, it led to me getting the game ending I wanted.


Going back to the topic of the OP, I disagree with his opinion that moral choices don't work. For me, it worked perfectly for Witcher 3 since for me spending time with your kid pays off. It helps to let them know you have their back. Cheers mate!
Except it's kinda weird. For example, when she meets with the Lodge having her back is the "wrong" choice, you ought to let her go alone if you want the good ending.
Plus, you can go with her and say something like '' it is up to you whether you want to be a sorceress '' But, nah, that is the wrong choice...
Barbyfly 2015 年 6 月 2 日 上午 9:43 
引用自 mmurphy676
These were my choices:
-I had a snow fight with Coro
-I refused the coin from the emperor
- I went with ciri to see the lodge
- I gave her the necklace
- I visited skalls grave with her

So you see I chose a lot of what people are saying gives a bad ending but I got what I think is the best ending.
Everyone except geralt thinks ciri is dead, so their not looking for her, and geralt teaches her to become a Witcher.
Geralt himself retired from all the politics and settled down with triss

I did exactly the same but I got the Nilfgaard Empress ending! Wow!
rtay123 2015 年 6 月 5 日 上午 7:07 
People need to stop complaining about the endings. The devs stated outright that the game is a PERSONAL story, and it is clear that the main focus is on Geralt and Ciri. I would not say that any of these endings is good or bad but different based off the characters. I myself was grumpy to find out Ciri was choosing to be an empress, but I could see where it had come from and how it came about. I am definitely inspired to replay to get the ideal ending for me personally and make different choices. Mass Effect 3 however, still stands today as an example of a narratively poor ending. All the major elements involved in the ending of The Witcher 3 were appropriately involved in the story, all were in line with the characters on the whole and each had certain pros and cons.

My second point is that more than a few decisions are reflected in the ending, these are primarily the political sphere that geralt had become involved in throughout the game, from temeria to skellige. Now people are stating that they dont quite know how Geralt would react to a situation based off their responses. Now this is a problem overall for all games of this type, however on the whole, it does not constitute a major problem as most are reasonably well linked to our choice. Not all decisions can be reflectedas was pointed out, hundreds have been made throughout the game along with many supportign characters introduced. Most of these have concluded their arcs in game whilst others have remained unknown. What does matter is that the most important ones were resolved.

Now statements have been made that they dont like these few statements that determine a PART of the ending being spread throughout the game, that it is too similar to the effects of real life in this case. The point of the Witcher series is to be a gritty REALISTIC, morally grey world. Now other examples of easier endings like Skyrim or Mass Effect are what we are used to in gaming, simple easy and controllable. With The Witcher 3 however it has been done differently and in my opinion, done better. You cant always predict the effect your actions will have. You may control Geralts actions, but you cannot control other characters such as Ciri who will make her own decisions based on what she has experienced with Geralt.

How I see a major component of the Witcher 3 is the relationship between Geralt and Ciri, how he is tryign to raise her and help her with a lot more nuance and depth tha has been traditionally done. You can be overprotective and you can also be laissez faire. You can make mistakes which can have negative results and you can also choose the right choices.

In conclusion while initially a bit divided on the endings, I have decided that they are both above and beyond expectations and fully remain true to the charcters whilst each bringing a satisfying close to the three witcher games as well as to the 50-100 hour story of The Wicher 3.
Azure 2015 年 6 月 5 日 上午 7:23 
引用自 crapmonster
引用自 Spazfrag
From what I have read, the choices that determine endings are ridiculous and should be inconsequential. Snowball fight with ciri instead of having a drink? Stupid.
Yea......I'm nearing the end and this thread made me curious so looked it up. Needless to say, I'm headed for the bad ending as well which is really idiotic given the factors involved are based off choices that I wasn't even aware I was making at the time. i.e. putting the necklace on Ciri apparently leads to the bad end, which is stupid since that is a result of Geralt telling her to calm down as opposed to blowing up.

If anyone else is curious, apparently these are the things that lead to the bad end:
Ciri doesn’t survive if you:
A) Take the coin from Emhyr;
B) Put the Lara Dorren necklace on Ciri;
C) Do not play a snow-fight with Ciri; and
D) Go with Ciri to the Lodge of Sorceresses.

I've done three out of four of those, not sure if I should be upset or impressed at how miraculously I've unintentionally failed at this game after putting in so many hours.

I got the good ending by doing everything except C where i did the snowball fight.

Edit: Actually I didnt take her to the emperor
最後修改者:Azure; 2015 年 6 月 5 日 上午 7:26
Incunabulum 2015 年 6 月 5 日 上午 7:32 
引用自 Alpacalypse

tl;dr: Moral choice system didn't work in Dishonored, and it didn't work here.

Wait, you made 'bad' moral choices, got the 'bad' ending and the moral choice system doesn't work is your conclusion?
AmpleNickel4262 2015 年 6 月 21 日 下午 11:40 
引用自 Alpacalypse
And now, I'm too ♥♥♥♥♥♥ to want to go back 8 hours of gameplay in order to change 3 things I said and get the good ending. In fact, getting that bad ending simply because of a few small dialogue choices made me up and want to uninstall the game for quite a while, and I'm still too ♥♥♥♥♥♥ off to want to play it. Didn't realize that saying "go for it" meant "calm down" in Witcher speak.

tl;dr: Moral choice system didn't work in Dishonored, and it didn't work here.

Actually go for it is a positive thing. You ransake the laboratory with her. That's a +1. Telling her to calm down is -1

The ones are if you have a snowball fight with her +1, or tell her she can't be good at everything -1.

This one is the easiest to miss and the REASON I got the bad ending. I didn't go see Empyr before going to kill Imereth or whatever. If you accept the gold from King of Nilfgaard than -1, if not +1

If you go into room to talk to sorceresses with her -1 (who'd have thought that?) or if stay outside door +1

If you go with her to find Skaal's body +1 if not -1

I got the bad ending and I'm pretty pissed off as well. Don't think I'll do another playthrough now for a while. Pretty stupid way to determine and ending. Making at the time inconsequential dialogue decisions affect the ending and AT THAT make what should be the right choice like going into room with her to comfort her to talk with sorceresses the bad choice. ♥♥♥♥♥♥♥♥. I get what they were going for, not the "this is good, this is bad" but a moral gray area thing. Breaking with normal gaming conventions But still ♥♥♥♥♥♥♥♥. I don't know, I just feel like I did NOTHING but good throughout the entire game and because I didn't take Ciri to see the ♥♥♥♥♥♥♥ emperor, which in all honesty I thought I'd have another chance to go do, not some 2 choice dialogue response that doesn't even have a damn timer to indicate it's a substantial choice would be what essentially left a horrible taste in my mouth after 400 damn hours. I literally put 400 hours into it and feel like I got my shins busted. Whatever, still a brilliant game despite the absolute frustration of it's controls that I fought the entire game.
最後修改者:AmpleNickel4262; 2015 年 6 月 21 日 下午 11:59
Carnasid 2015 年 6 月 21 日 下午 11:53 
Let this be a lesson that the largest screw ups can be caused by the smallest choices.
AmpleNickel4262 2015 年 6 月 22 日 上午 12:00 
引用自 RB
Let this be a lesson that the largest screw ups can be caused by the smallest choices.

Hahah turns out I had saved while getting the sword at the end. Thought I was going to meet Triss. Just booted it back up and found out I was actually meeting the Witcher Ciri. ♥♥♥♥ yeah, I take most of it back. Great ending! Hahahah. Kinda sucks cause I was really sad and pissed for a day and then just now decided, meh midaswell see what is actually at the very end and get this ♥♥♥♥ over with. Yay
< >
目前顯示第 61-75 則留言,共 85
每頁顯示: 1530 50

張貼日期: 2015 年 5 月 25 日 下午 6:32
回覆: 85