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Edit: It's been pointed out that I need to very clear with where in the game, running on roads, forests and in battle, which is the majority of the game, the game requires very little of the CPU, in villages with a lot of buildings, NPCs and Cities, the CPU can bottleneck the GPU and the frame rate will go down, but not using a NVIDIA GTX 780 at Stock Speeds (900MHz), overclocking it 33% raised the frame rate of the game by 25%, and requires a slightly higher CPU speed to keep up, but something that needs to be mentioned, even if the CPU at 3.8GHz "can" bottleneck lowering the frame rate, we're talking about up to 5 FPS at most, and that's from 60, so worst case it would drop 55 to 50 in a Village, and most of you don't have the performance of a overclocked GTX 780, that's why I stand by that overclocking the CPU and Memory does not improve performance for the game, at least not in general. And this is a 4.5 year old CPU running at stock speed, any newer CPU should be considerably faster, having no problems with even a GTX Titan X.
Overclocking the Memory from 1600MHz CL9 to 2400MHz CL9 did not improve the frame rate anywhere.
As for the SLI scaling, it's a disaster,
52 FPS (Village)
57 FPS (Field)
49 FPS (Forest)
70-78 FPS (Village) +18-26 FPS (35-50%)
74-84 FPS (Field) +17-27 FPS (30-47%)
69-78 FPS (Forest) +20-29 FPS (41-59%)
It's the engine "REDengine 3" that is the problem, REDengine/2 powering The Witcher 2/EE also had this problem with multiple GPUs.
After loading in, the FPS held a solid 69 in the Forest for between 20 and 40 seconds, then jumped to 78 FPS, leaving the area shortly reset it back to 69 FPS, but after roaming the area for a few minutes, it did not reset by shortly leaving. So which is the real measurable FPS is debatable. Either way, the numbers are terrible, from 30 to 59%, worst and best case, this game has the worst SLI scaling I've seen in recent years from an AAA title, and again, this is not on Nvidia, but on CDPR and their engine.
To end this, these are the settings that would increase the frame rate, after applying the Recommended Settings,
Shadow Quality from Medium to Low: 1 FPS
Grass Density from Ultra to Low: 3 FPS
Grass Density from Ultra to Medium: 2 FPS
Grass Density from Ultra to High: 1 FPS
Foliage Visibility Range from High to Low: 11 FPS
Foliage Visibility Range from High to Medium: 3 FPS
Anti-aliasing from On to Off: 1 FPS
Bloom from On to Off: 1 FPS
Ambient Occlusion from HBAO+ to SSAO: 1 FPS
Ambient Occlusion from HBAO+ to Off: 3 FPS
Light Shafts from On to Off: 1 FPS
Anisotropic Filtering from 16x HQ to Off: 1 FPS
/h1]Removing the ones that only increase the FPS by 1.[/h1]
Grass Density from Ultra to Low: 3 FPS
Grass Density from Ultra to Medium: 2 FPS
Foliage Visibility Range from High to Low: 11 FPS
Foliage Visibility Range from High to Medium: 3 FPS
Ambient Occlusion from HBAO+ to Off: 3 FPS
Turning HBAO+ to Off increased the FPS from 49 to 54 (+5)
Reducing Grass Density to Low increased the FPS from 49 to 52 (+3)
Both combined increased the FPS from 49 to 57 (+8)
Visually the difference is not that noticeable during gameplay, but if you look for it, you'll see it.
And if you absolutely have to, there is the Foliage Visibility Range, but lowering it from High to Medium only increases the FPS by 3, it's much better to remove three 1 FPS settings instead, because Foliage Visibility Range has such a huge impact on visuals. For example the three 1 FPS settings could be Shadow Quality, Light Shafts, Bloom. But in reality, I think most of you agree that 50 FPS is playable, so is it really worth it to remove several graphical settings to gain only a few frames per second?
Recommended Settings (No Overclocking)
52 FPS (Village)
57 FPS (Field)
49 FPS (Forest)
Recommended Settings (Overclocked GTX 780 by 33%)
65 FPS (Village) +13 FPS (25%)
72 FPS (Field) +15 FPS (26%)
62 FPS (Forest) +13 FPS (27%)
Ambient Occlusion and Grass Density Off (No Overclocking)
60 FPS (Village) +8 FPS (15%)
67 FPS (Field) +10 FPS (18%)
57 FPS (Forest) +8 FPS (16%)
Overclocking is the best thing you can do to improve your performance for this game, instant gain from between 10 to 15 FPS, overclocking the CPU or Memory will/might not increase the frame rate using only one graphics card. (I'd say you should look into overclocking the CPU if you have a 900 Series Card, that gets higher performance because of GameWorks optimizations and what not, but it will still only gain you very little performance as most newer CPUs today will handle it with ease)
I hope this guide was of some use, it was as mentioned earlier meant as sort of an addition to the GeForce Guide, some of it's performance comparisons were misleading for mid-tier PCs, because the Guide was with a resolution of 3840x2160 (4K).
I encourage people to ask questions and take at least a few minutes to go through the settings of your game, try them out yourself, check the comparison screenshots over at the GeForce Guide, because you're most likely going to spend an awful lot of time playing the game, why not take a few minutes to make sure you get the best graphics and frame rate your PC can handle?