The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Kraken May 22, 2015 @ 2:00pm
Question marks - secrets...WHY!!!
Why did the devs decide to make players aware of where secrets are by putting a question mark over them??? The whole point of a secret is so that it's a secret. This is really spoiling the "exploration" for me...everything is already explored for me. Why?

What's the point of exploring blank map area? Or, are there more secrets that don't have a question mark on them? Please tell me that is so!
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Showing 1-15 of 56 comments
Plooper May 22, 2015 @ 2:01pm 
you can turn it off by going into the filters and disabling it on the map
Tumas Altaawus May 22, 2015 @ 2:01pm 
Not all of them are shown. Many are uncovered by actual exploration or finding notes, etc.
genova84 May 22, 2015 @ 2:02pm 
Originally posted by Chargeback Thomas:
Not all of them are shown. Many are uncovered by actual exploration or finding notes, etc.
No different than Assassin's Creed ... I don't see the issue ...
Mord May 22, 2015 @ 2:03pm 
You can turn them OFF. I for one appreciate them.
Kalil May 22, 2015 @ 2:04pm 
You get the ? marks by pulling generic notices from the boards and overhearing conversations.

Fits the world pretty well imo, and as others have said you can turn them off.
PDX MM May 22, 2015 @ 2:04pm 
It is a trend that has been going on for many years now and that is the dumbing down of games. I might be forgetting a game but last one I remember that never held the players hand is Morrowind and I doubt a game like it will ever be made sadly.
Kalil May 22, 2015 @ 2:06pm 
Originally posted by PDX MM:
It is a trend that has been going on for many years now and that is the dumbing down of games. I might be forgetting a game but last one I remember that never held the players hand is Morrowind and I doubt a game like it will ever be made sadly.

Oh god can you imagine the forums if that game was created now.
Lascivar May 22, 2015 @ 2:06pm 
There's quite a lot of points on the map that actually aren't marked, these are also the ones you will generally find hidden quicktravel sign posts at.
Kraken May 22, 2015 @ 2:07pm 
I understand I can turn them off, by would you want to if the game makes them available? It's like not using a cheat sheet for a test. Everyone would use the cheat sheet, just like an open book test.

I agree PDX. Morrowind had true exploration...you can end up in a random dungeon and actually be excited about exploring it..

It's so ironic that what they claim to be a "sand-box" experience in such a large world, ends up being exactly the opposite.
Snouby May 22, 2015 @ 2:08pm 
Originally posted by KalilAlokira:
Originally posted by PDX MM:
It is a trend that has been going on for many years now and that is the dumbing down of games. I might be forgetting a game but last one I remember that never held the players hand is Morrowind and I doubt a game like it will ever be made sadly.

Oh god can you imagine the forums if that game was created now.

LOL, i imagine the pain for those wanting to troll that game if it were made now xD.
Kraken May 22, 2015 @ 2:08pm 
Originally posted by Lascivar:
There's quite a lot of points on the map that actually aren't marked, these are also the ones you will generally find hidden quicktravel sign posts at.


I hope there are plenty of these types of instances. That would really reinstate my drive to explore.
Mord May 22, 2015 @ 2:09pm 
^ I agree, I like them. I'd rather not waste countless hours scouring the lands trying to find that last hidden quest. Or not being able to tell if I missed one.
Kalil May 22, 2015 @ 2:09pm 
Originally posted by Kraken:
I understand I can turn them off, by would you want to if the game makes them available? It's like not using a cheat sheet for a test. Everyone would use the cheat sheet, just like an open book test.

I agree PDX. Morrowind had true exploration...you can end up in a random dungeon and actually be excited about exploring it..

It's so ironic that what they claim to be a "sand-box" experience in such a large world, ends up being exactly the opposite.

Again, you get the ? marks primarly by pulling generic notices off the board, presumably whoever posted the notice also gave a rough indication of where the problem was.
Kraken May 22, 2015 @ 2:09pm 
Originally posted by Malachi:
^ I agree, I like them. I'd rather not waste countless hours scouring the lands trying to find that last hidden quest. Or not being able to tell if I missed one.

Casual gamer.
neuroxia May 22, 2015 @ 2:11pm 
I was under the impression that you get the question marks after you acquire contracts/objectives in that particular area; There are plenty of things i've discovered just by walking around in places without question marks;
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Date Posted: May 22, 2015 @ 2:00pm
Posts: 56