The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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SunnyP Dec 15, 2022 @ 10:53pm
Next Gen Update Causes Serious HIGH CPU Usage and Performance Issues!!!
Dear Developer,

Your next gen update 4.0 causes the game to always use max CPU usage no matter what settings I experiment with. Even everything on its lowest settings, it still pushes our CPU to its max on the Settings screen, Map, and Inventory screen. Before Update 4.0, everything runs smooth and very low CPU usage. We hate to see our CPU max out unnecessarily which causes it to overheat, waste energy, reduce its lifespan, and loud fan noise. My AMD Ryzen 5900X CPU is plenty powerful to run any modern game without breaking a sweat. Due to your BAD optimization of the Next Gen Update, which punishing our CPUs for no apparently reason. So please go back and fix and improve this new update. Make it uses less CPU like the previous version.

I have to hold off playing this game until you fix this major performance issue. So disappointed in this new update.

My build:
AMD Ryzen 5900X
32GB RAM 3200Mhz
Samsung 980 Pro 2TB
Nvidia RTX 3080
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Showing 1-15 of 30 comments
Bil_Ap_Bleiddig Dec 15, 2022 @ 11:36pm 
Not my experience.

The game is running fine for me, GPU maxes around 89% and the CPU ticking along at around 5-10%. I have V-Sync on and getting a steady 120FPS. All Ray tracing options are set to max and the game looks gorgeous. Did have one issue at the beginning where Anti Aliasing was set to FRS and had to set it to DLSS manually. Other than that no crashes no video artifacts and solid performance.

Build
Intel Core i9 13900K
64MB DDR5
SSD NVMe
RTX4090
Jin- Dec 15, 2022 @ 11:40pm 
Originally posted by Bil_Ap_Bleiddig:
Not my experience.

The game is running fine for me, GPU maxes around 89% and the CPU ticking along at around 5-10%. I have V-Sync on and getting a steady 120FPS. All Ray tracing options are set to max and the game looks gorgeous. Did have one issue at the beginning where Anti Aliasing was set to FRS and had to set it to DLSS manually. Other than that no crashes no video artifacts and solid performance.

Build
Intel Core i9 13900K
64MB DDR5
SSD NVMe
RTX4090

So you need 3-4k rig to play old an game with half assed RT on top of it. Doesn't scream well made to my ears.

I have 13600k + 3080 and getting some 20-30 fps without dlss/fsr
Myztkl©-Kev Dec 15, 2022 @ 11:43pm 
Originally posted by Jin-:
Originally posted by Bil_Ap_Bleiddig:
Not my experience.

The game is running fine for me, GPU maxes around 89% and the CPU ticking along at around 5-10%. I have V-Sync on and getting a steady 120FPS. All Ray tracing options are set to max and the game looks gorgeous. Did have one issue at the beginning where Anti Aliasing was set to FRS and had to set it to DLSS manually. Other than that no crashes no video artifacts and solid performance.

Build
Intel Core i9 13900K
64MB DDR5
SSD NVMe
RTX4090

So you need 3-4k rig to play old an game with half assed RT on top of it. Doesn't scream well made to my ears.

I have 13600k + 3080 and getting some 20-30 fps without dlss/fsr
an old(er) game with new lighting, higher res textures, higher poly trees and foilage, new effects, and ray tracing. Even with ray tracing off and running in DX11, you should not expect it to run as well as the original version. with RT on, it's running everything ray traced, shadows, reflections, global illumination and AO. Most games use 1 or 2 of these things, not all of them.
Jin- Dec 15, 2022 @ 11:47pm 
True enough that RT can be disabled here since its not real like Metro Exodus one anyway
defnotj4 Dec 15, 2022 @ 11:58pm 
Originally posted by Jin-:
Originally posted by Bil_Ap_Bleiddig:
Not my experience.

The game is running fine for me, GPU maxes around 89% and the CPU ticking along at around 5-10%. I have V-Sync on and getting a steady 120FPS. All Ray tracing options are set to max and the game looks gorgeous. Did have one issue at the beginning where Anti Aliasing was set to FRS and had to set it to DLSS manually. Other than that no crashes no video artifacts and solid performance.

Build
Intel Core i9 13900K
64MB DDR5
SSD NVMe
RTX4090

So you need 3-4k rig to play old an game with half assed RT on top of it. Doesn't scream well made to my ears.

I have 13600k + 3080 and getting some 20-30 fps without dlss/fsr

turn on DLSS like a sane person, and don't complain that cards twice as powerful as your performs twice as well

they could add raytracing to terraria and i wouldn't suddenly complain my 2070 can't handle it
lamacra Dec 16, 2022 @ 12:00am 
Well to be fair the Red engine was allways more CPU intensive than GPU. Another example of a more CPU intensive game would be Kindom come deliverence.
Last edited by lamacra; Dec 16, 2022 @ 12:02am
בתאניה Dec 16, 2022 @ 12:01am 
My CPU usage is like 25% ish..goes up like 10-15% give or take depending on the area..

Not sure what everyone's issue is.... at 4k im getting 75 Average FPS on ULTRA+ and at 1440P it's 110 Average FPS on ULTRA+ ..no stuttering or hitching and it looks amazing and very smooth and crisp..

BUT I have some things turned off.. no upscaling (FXAA only) and no RT, no blur or motion blur, no vignetting and no chromatic aberration.

Trust me you don't need RT or upscaling or the auto resolution scaling or whatever it is to make the game look good..

7700X
Stock OCed 6950XT
32gigs DDR5 6600
Games installed on a WD_BLACK SN850X M.2 SSD

https://www.youtube.com/watch?v=dNwzVMKOfHA
Last edited by בתאניה; Dec 16, 2022 @ 12:03am
kiran Dec 16, 2022 @ 12:03am 
Originally posted by Paratrooper05:
Dear Developer,

Your next gen update 4.0 causes the game to always use max CPU usage no matter what settings I experiment with. Even everything on its lowest settings, it still pushes our CPU to its max on the Settings screen, Map, and Inventory screen. Before Update 4.0, everything runs smooth and very low CPU usage. We hate to see our CPU max out unnecessarily which causes it to overheat, waste energy, reduce its lifespan, and loud fan noise. My AMD Ryzen 5900X CPU is plenty powerful to run any modern game without breaking a sweat. Due to your BAD optimization of the Next Gen Update, which punishing our CPUs for no apparently reason. So please go back and fix and improve this new update. Make it uses less CPU like the previous version.

I have to hold off playing this game until you fix this major performance issue. So disappointed in this new update.

My build:
AMD Ryzen 5900X
32GB RAM 3200Mhz
Samsung 980 Pro 2TB
Nvidia RTX 3080
I dont understand why but mine is the opposite. My build is a ryzen 5 3600 oced to 4.2ghz, 16gb ram and a rtx 3080. The game underutilizes cpu and gpu. Cpu usage around 40% while gpu is 60% :/. This is no matter what setting i use. Playing on 3440x1440p. Takes about 9gb vram tho which is wack. Most i can get for fps is around 45 for ultra with the first RT on but with the other 3 rt settings off. If all RT settings are on and on performance i get maybe 30 fps.
Last edited by kiran; Dec 16, 2022 @ 12:05am
SunnyP Dec 16, 2022 @ 1:49pm 
You guys don't know the technical aspects behind the scene when the game runs and all you do is just fire it up and play. Those issues behind the scene are what cause you problems and your PC components die premature death due to bad coding or optimization that pushes your hardware to the max all the time unnecessarily. There is no reasons for any game to push your CPU clock speed to the max all the time. I had observed and monitor many games running and I know which one is good or bad at optimization from the developers. Most games don't need to push your CPU clock speed to the max constantly to run smooth. The game performance depends heavily on GPU graphics processing. Previous update 1.32, the game runs at average 2Ghz on 2-3 cores. Now the Next Gen Update always pushes 3 cores to the max clock speed 4.9Ghz at all times even in the Inventory & Map screen. Previous version drop my CPU & GPU usage down to only 2% in those screen. If that is not bad optimization, then what is?

My Ryzen 5900X runs all core at 4.6Ghz on max load and only gets 56C. It is not my system that gets overheat. I get the best temp on load comparing to all the people that reported their temp on the Internet... Lol. I don't even use the best AIO cooler either. I had pushed my Ryzen 5900X to 4.85Ghz all cores on load @ 1.41V and I only get 60C temp. However, I don't want to run my CPU @ 4.85Ghz due to high voltage 1.41v. That is still a safe voltage but I want my CPU to last. So I dialed it down to 4.45Ghz all core load @ 1.15v with temp at 52C. You think how is that possible at that very low voltage? My CPU runs so cool and quiet at this setting. This is my personal experiment to get the best performance at the lowest voltage.
Wanda Dec 16, 2022 @ 4:04pm 
Originally posted by Myztkl©-Kev:
an old(er) game with new lighting, higher res textures, higher poly trees and foilage, new effects, and ray tracing. Even with ray tracing off and running in DX11, you should not expect it to run as well as the original version. with RT on, it's running everything ray traced, shadows, reflections, global illumination and AO. Most games use 1 or 2 of these things, not all of them.

Seams logic but no.

The only new technology compared to Classic version (except ray tracing) is SSR (space screen reflection), everything else (and much more) was already available with differents mods.

My classic version have 60 Mods + (including every 4K-8K texture pack / new lightning / Drawing distance even better than the Next gen update), still, the classic version runs so much better than the new gen version without Raytracing.

2080-SUPER + 3900X + 16Go 3200 Mhz

- Witcher Classic Ultra modded (60 Mods+) : 2160p @ 70-80 FPS
- Witcher Next gen DX11 (Without ray tracing OFC) ; 1440p @ 40-60 FPS with stutter

The new update include strong CPU issues, there are absolutly no doubt about it. So for now, Except the new SSR (and if you dont have the rig to play with raytracing) there absolutly no reason to play with the New Edition compared to Classic with mods.
Last edited by Wanda; Dec 16, 2022 @ 4:09pm
בתאניה Dec 16, 2022 @ 4:14pm 
Im confused about the issue people are getting with the game, it just works, CPU and GPU temps are fine and im getting nice crisp visuals and plenty of FPS at 4k and 1440p with ULTRA+ settings.

https://www.youtube.com/watch?v=mWUbywcKMW8
Last edited by בתאניה; Dec 16, 2022 @ 4:14pm
Dr.Abscondus Dec 16, 2022 @ 4:21pm 
Originally posted by Jin-:
True enough that RT can be disabled here since its not real like Metro Exodus one anyway
Metro Exodus only has ray traced global illumination. Witcher 3 has that plus ray traced shadows, reflections, and ambient occlusion.
so ur cpu is crap and/or cooling of it, easy as that.
my cpu usage is about 50,60% on max, no ray tracing bs and after the hotfix for dx12 gpu usage is about 85-95% as it should be.
i7 10700, RTX 3070, 32GB RAM.
Man of Steel Dec 16, 2022 @ 4:39pm 
same here, I have a i7-9750h a 6 core cpu and i am getting 60-70% cpu usage
AussiePatriot Dec 16, 2022 @ 4:39pm 
Originally posted by Bil_Ap_Bleiddig:
Not my experience.

The game is running fine for me, GPU maxes around 89% and the CPU ticking along at around 5-10%. I have V-Sync on and getting a steady 120FPS. All Ray tracing options are set to max and the game looks gorgeous. Did have one issue at the beginning where Anti Aliasing was set to FRS and had to set it to DLSS manually. Other than that no crashes no video artifacts and solid performance.

Build
Intel Core i9 13900K
64MB DDR5
SSD NVMe
RTX4090

Do you own Dishonored 2 by chance?
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Date Posted: Dec 15, 2022 @ 10:53pm
Posts: 30