The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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PaulEric Dec 14, 2022 @ 7:58pm
DirectX 12 or 11 for the GTX 1650?
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Showing 1-10 of 10 comments
envirovore Dec 14, 2022 @ 8:03pm 
dx11 for that tbh.
theyre technically dx12 gpu's, but as it seems dx12 is a bit wonky in this update right now, and really only offers the benefit of Ray Tracing and DLSS which arent supported with that gpu anyway. Save yourself the headache.
PaulEric Dec 14, 2022 @ 8:07pm 
Thanks for your honest opinion, friend. Still, gotta say for some reason, it runs a little more smoothie in my pc with the 12, altho i cannot see the fps with it. With the 11 i can se them, but not with the 12.

Im the only one who can't see fps?
envirovore Dec 14, 2022 @ 8:11pm 
Originally posted by PaulEric:
Thanks for your honest opinion, friend. Still, gotta say for some reason, it runs a little more smoothie in my pc with the 12, altho i cannot see the fps with it. With the 11 i can se them, but not with the 12.

Im the only one who can't see fps?

You're welcome, and If 12 seems to run better than 11 does then by all means stick with it, really its all about whatever provides you your best experience.
Overlays are borked in dx 12 right now initially due to a wonky dx11 to dx12 wrapper being shipped with the game preventing hooking into the dx12 api. there is a fix by navigating to the folder here:
\steamapps\common\The Witcher 3\bin\x64_dx12
and renaming/removing the d3d11on12.dll file.

it'll force the system to use the bundled system library dx11 wrapper instead of the one included with the game.

More info in Unwinders post here:
https://forums.guru3d.com/threads/msi-ab-rtss-development-news-thread.412822/page-190#post-6082906
Last edited by envirovore; Dec 14, 2022 @ 8:11pm
redNose68 Dec 14, 2022 @ 8:12pm 
Originally posted by PaulEric:
Thanks for your honest opinion, friend. Still, gotta say for some reason, it runs a little more smoothie in my pc with the 12, altho i cannot see the fps with it. With the 11 i can se them, but not with the 12.

Im the only one who can't see fps?

https://www.youtube.com/watch?v=Sx_UdQuYHok&ab_channel=Cardona

see this video. I don't recommend you delete the files
Ruro Dec 14, 2022 @ 8:14pm 
DX12 runs smoother for me too so it's probably not just you, and by smoother i mean less stutters, not sure if the FPS is actually better or not, haven't done any extensive testing.
envirovore Dec 14, 2022 @ 8:15pm 
Originally posted by redNose68:
Originally posted by PaulEric:
Thanks for your honest opinion, friend. Still, gotta say for some reason, it runs a little more smoothie in my pc with the 12, altho i cannot see the fps with it. With the 11 i can se them, but not with the 12.

Im the only one who can't see fps?

https://www.youtube.com/watch?v=Sx_UdQuYHok&ab_channel=Cardona

see this video. I don't recommend you delete the files

I wouldnt remove the dxil.dll file that they removed. That has nothing to do with the issue at all and was initially thought to be part of the problem last night when the solution to rename/remove the dx11 wrapper was found. apparently everyone that makes videos never bothered to check back to the same thread that was found in like an hour after it was initially posted as it was figured out that quickly the dxil.dll file is fine.

I have verified that overlays will work just fine with the dxil.dll file in tact in game.
Last edited by envirovore; Dec 14, 2022 @ 8:16pm
redNose68 Dec 14, 2022 @ 8:21pm 
Originally posted by envirovore:
Originally posted by redNose68:

https://www.youtube.com/watch?v=Sx_UdQuYHok&ab_channel=Cardona

see this video. I don't recommend you delete the files

I wouldnt remove the dxil.dll file that they removed. That has nothing to do with the issue at all and was initially thought to be part of the problem last night when the solution to rename/remove the dx11 wrapper was found. apparently everyone that makes videos never bothered to check back to the same thread that was found in like an hour after it was initially posted as it was figured out that quickly the dxil.dll file is fine.

I have verified that overlays will work just fine with the dxil.dll file in tact in game.

I removed it, and I only tested the msi afterburner, I didn't test the steam overlay, the best thing is to wait for them to fix it
envirovore Dec 14, 2022 @ 8:29pm 
Originally posted by redNose68:
Originally posted by envirovore:

I wouldnt remove the dxil.dll file that they removed. That has nothing to do with the issue at all and was initially thought to be part of the problem last night when the solution to rename/remove the dx11 wrapper was found. apparently everyone that makes videos never bothered to check back to the same thread that was found in like an hour after it was initially posted as it was figured out that quickly the dxil.dll file is fine.

I have verified that overlays will work just fine with the dxil.dll file in tact in game.

I removed it, and I only tested the msi afterburner, I didn't test the steam overlay, the best thing is to wait for them to fix it

dxil.dll relates to validating shader compilation module functions. Just restore that file. it's only the d3d11on12 wrapper that needs to go for overlays to function.
Last edited by envirovore; Dec 14, 2022 @ 8:30pm
PaulEric Dec 14, 2022 @ 8:46pm 
Back on topic.
Salamand3r- Dec 14, 2022 @ 8:46pm 
Test both for yourself. That's the only way to get accurate information for your specific setup.
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Date Posted: Dec 14, 2022 @ 7:58pm
Posts: 10