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Just because you have 1 quest active doesnt mean you cant do the others at the same time...
no mater if it is conversation or action or item.
In Whitcher 3 you can pass 5 different quest no knowing because there is nothing on minimap...
And honestly... Most quest are little story's by themselves. It would take all the fun away, and would become confusing, if you are doing multiple story's at the same time. But that's just my take on it.
Anyway.. It was never in the game, and adding this would take an lot of (re)programming. The devellopers are busy now with patches and the expansions, so I honestly do not think anybody at CDPR is waiting for an complete game engine overhaul. They have better things to do right now.
That's how I've played all three games.
Ok, I kinda agree. I'd would like to see more tracked as well. but I think the devs intentionally wanted to keep it focused like it is and not have the entire map and mini-map filled up with stuff...oh wait, it already is with all the other stuff... Oh, heck, I have no idea then... :-)
I think it was more like they didn't want your mini map filled with one route going there and another route going over there and ANOTHER route going over there. Your on a quest to kill a griffin and you end up knee deep in a murder mystery.
Wanting to track multiple quests is like requesting a messier interface.