Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would suggest using a greater green mutagen and seeing what happens.
Skills are definitely slotted, at the moment just two of them, one deliverying 25% and the other 15%, so it should total to a 40% increase in potion duration.
But when I suss our Cat (nice to test because it has a longer duration), without any slotted, it's 240 seconds .. and when I slot the green skills it remains unchanged at 240 seconds.
Dunno, just puzzled - without this benefit I'd probably forego green and focus on the power bonus & combat skills of red
Maybe the abilities that are slotted matter. I have Heightened Tolerance and Acquired Tolerance maxed out and slotted.
I just did a test and my Swallow is 30 seconds with these 2 things slotted + a greater green mutagen. The potion description never changes if that's what you're looking at, it'll always say 20 seconds for Swallow. But when you actually use a potion the duration timer will reflect the improved duration.
So the tool-tip, potion description is what's leading me astray.
I expected those numbers to change. If they're static (but when you quaff the potion the ACTUAL duration is increased), I'm jiggy.
Thanks for the schooling, mate.