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I guess people never figured this little part out. I have absolutely no problems controlling the horse either. It practically controls itself.
Also, when attacking on horseback you can hold the attack button to slow time a bit and line up your swing better.
The horse AI is really good with the exception of where Roach spawns and how slow he moves when you whistle for him.
See if I had known that.. I might not have sold my horse for 2 bottles of redenian herbal o_o
Too late. I ain't getting him back now.
http://steamcommunity.com/sharedfiles/filedetails/?id=480491067
I'd say using that feature works correctly 50% of the time. Often it will run into things especially stone walls, bridges, and if there is a cross roads it's completely random where he goes.
Another thing poorly implemented in the game.
I think his behavior is great and an enormous improvement over DA:I, Uncharted 3, etc. etc. but to be honest, he might only be 2nd or 3rd in my book. Top spot going to any horse in Read Dead Redemption, they were absolutely fantastic. 2nd possibly going to the horse in The Last of Us, which I just thought was very well modeled had a very physical presence and behaved as you would expect a horse to behave, nothing fancy though in terms of AI or anything.
So where the hell is that HD remaster of Read Dead Redemption that I need so so badly...
Another thing that would be nice is if the mini-map zoomed out some while you're in full gallop mode.