The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Oliver Jul 12, 2015 @ 7:06pm
Some objects seem to flicker with Hairworks on
I never had any issues running the game smoothly on almost everything maxed out at 1440x900 with Hairworks fully on and Anti Aliasing off(I don't care about AA)
It's been a while since I last played Witcher 3 and today I launched it just to find small objects around the world like rocks and such flickering with hairworks on, I turned it off and everything was perfectly fine but I kinda like my hairworks on so I'm not sure what happened.

My graphcis card is fine, isn't overheating or anything and I don't see issues in other games either.

My specs:
GTX680 2GB
16GB RAM
i7 3820
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Showing 1-5 of 5 comments
Tree Jul 22, 2017 @ 6:48am 
did you ever find a fix?
EzRyder Jul 22, 2017 @ 7:03am 
my only guess is that the vid card you have was released in 2012 and may not fully support the new nVidia Hairworks effect. Between that and the AntiAliasing turned off this will be worse (what you describe is specifically what AA is suposed to help prevent)

i would suggest you just try to turn down the Hairworks to lowest or 2x max and turn AA back on?
it may help but no guarentees with 5 year old tech
Tree Jul 22, 2017 @ 7:09am 
Originally posted by AirCaptain:
my only guess is that the vid card you have was released in 2012 and may not fully support the new nVidia Hairworks effect. Between that and the AntiAliasing turned off this will be worse (what you describe is specifically what AA is suposed to help prevent)

i would suggest you just try to turn down the Hairworks to lowest or 2x max and turn AA back on?
it may help but no guarentees with 5 year old tech


Actually, I was noticing this terrible "flickering" effect (more like an earthquake, or shaking, if that makes sense) with AA turned on in-game. Once I turned AA off, the issue was fixed, but not with hairworks. It's still flickering like mad.

Keep in mind, I'm on AMD. Though, performance is usually at 60fps solid even with hairworks turned on (at max settings) and everything else on ultra. This is because I did that one tesselation thing to make AMD run hairworks with minimal difference to max settings.

I have 2 Radeon R9270x's on Crossfire.
EzRyder Jul 22, 2017 @ 7:19am 
"This is because I did that one tesselation thing to make AMD run hairworks with minimal difference to max settings. "

i use intel so have no idea what this means but .. maybe try setting this back to default? anything that removes the performance hit from Hairworks is likley affecting the way it is displayed and therefore may well cause an issue with it.

"I have 2 Radeon R9270x's on Crossfire."

does this game support sli / crossfire? it may well be some settings involved with this (but again i dont have sli or crossfire so have no idea)
Last edited by EzRyder; Jul 22, 2017 @ 7:20am
Tree Jul 22, 2017 @ 7:23am 
Originally posted by AirCaptain:
"This is because I did that one tesselation thing to make AMD run hairworks with minimal difference to max settings. "

i use intel so have no idea what this means but .. maybe try setting this back to default? anything that removes the performance hit from Hairworks is likley affecting the way it is displayed and therefore may well cause an issue with it.

"I have 2 Radeon R9270x's on Crossfire."

does this game support sli / crossfire? it may well be some settings involved with this (but again i dont have sli or crossfire so have no idea)


I did change it to default with no noticeable change in stuter/flicker.
the game, AFAIK, does support both platforms.
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Date Posted: Jul 12, 2015 @ 7:06pm
Posts: 5