Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well, that's CDPR for ye.
So the fortress at Skellige is not cool? Nor some of the expensive aristocrat Villas in Novigrad? Nor the Baron's palisade?
Generic fake doors don't even tell you that
well of course i do but i was just running around skellige and that one lighthouse around the southwest side of the main island is locked which is a pitty because the outside is fantastic. also in skellige is that one very tall tower on the island with the giant. walked all the over there to find it was beautifully detailed on the outside but once again locked with no key around.
with dragon age inquisition (which i do feel is the inferior game for the record) if a place looked cool you could always find a way in. it looked cool because they wanted you to go in there. the sense of exploration felt great. With witcher its sad knowing you can never get in a place. it automatically leads my mind to think how the developers only did half their job which takes me out of the story and the world. Thats just me though!