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But you're right about the supposed choices in the game. The secondary quest choices are really half assed and lame. For example when you take the curse off the guy because some herbalist loon lost her man she suddenly just disappears instead of any real conclusion to the quest.
What quest is this? I'm trying to think if I've done it. But there are too many Herbalists and too many curses.
I agree. I was ready for a complex plan where everyone gets scared in the house with the Hym. Instead of the fight with the guards, there is more interaction, or at least cut scenes with the Hym as it tries to foil thier plan. Not necessarily a fight with it.
It would have been better since they did set it up like a demon possession. Maybe play off of the spookiness they had in the house earlier in the quest culminating in an Excorcist esque finale.
I don't know how the baby survived this (teleport, fake fire, fake baby illusion, backdoor?)
Backdoor. You can see it in the other room.
Yeah I just finished this quest (I know holy thread necro) but this is annoying me too much actually. I killed a bunch of innocent guards who wanted to save a baby's life and then after the cutscene everyone is happy and the men I killed are instantly ignored/forgotten.
They could have just had the Jarl come into the haunted house alone without the guards.
I hope this isn't true because I was largely bored with the game until the Baron questline, then I thought okay now I understand why people like this game so much. I'm almost done with the Skellige arc and this whole time I thought okay maybe this is just filler but we will get back to the good stuff eventually.