The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Skill tree too limited?
Anyone else think you should have some more open slots in the skill tree? Especially after lvl 35...

I have a bunch of talent points which are pretty much going unused. I realize they can be swapped outside of battle, but it still feels a bit too limited. I was thinking maybe adding a slot in each quadrant in which you could only add one of the general skills, which would free up some slots for skills in the other trees. Plus it wouldn't make the mutagen bonus super OP.

Thoughts?
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Showing 1-6 of 6 comments
Y Ddraig Ddu Aug 19, 2015 @ 5:35pm 
No, you're already way too OP in the game as it is. You'd literally have to TRY to make an UP skillset.
Big Boom Boom Aug 19, 2015 @ 7:40pm 
The game was designed to have effective max lvl at 35 (hence the Achievement) but due to the player demand they release NG+ which effectively increase lvling rate past 35. Sure you can level past 35 easily but there's literally no point in terms of skills. Need to wait for the actual expansion content for that.
jss1138 Aug 19, 2015 @ 8:47pm 
I kind of wish we could enter the skill's full column, rather than each skill individually.

Meaning if you add Igni into a single slot, you'd get Melt Armor, Firetream, Intensity and Pyromaniac (assuming points invested, of course).

Add Quen to a single slot, and we get Exploding Shield, Active Shield, Intensity and Discharge.

This would allow 12 full columns, 48 skills total, instead of the meager 12.
Douglas Quaid Aug 19, 2015 @ 8:58pm 
Game is already too easy, even on Death March
jss1138 Aug 19, 2015 @ 9:07pm 
I find it quite a challenge on Blood & Broken Bones.

Is Death March like the Insane mode of Witcher 2, where a single death means you have to start the entire game from the beginning again?
SeriouslyBusy Aug 20, 2015 @ 4:53pm 
Originally posted by jss1138:
I find it quite a challenge on Blood & Broken Bones.

Is Death March like the Insane mode of Witcher 2, where a single death means you have to start the entire game from the beginning again?

No it's kinda like dark mode. Hard but unlimited deaths.

I understand the game seems "easy" to most as is. My concern isn't difficulty, it's adding a little more variety to combat. Right now I just feel that the current limits of the skill tree take away some fun from the game, especially at higher levels when you start accumulating unused skill points. I have the cat armor so im spec'd for quick attacks and have a couple sign and oil talents. It's pretty much just hack and slash. I'm sure griffin or bear specs get boring after awhile, too.

Plus, Geralt being a Witcher is inherently OP anyways.

I'm hoping they will add one more slot in each quadrant in the expansion.
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Showing 1-6 of 6 comments
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Date Posted: Aug 19, 2015 @ 4:55pm
Posts: 6