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The game is CPU bound because it no longer threads properly so 1 or 2 threads are hitting 100% for seconds at a time while the other threads do essentially nothing and turning on RT makes it even worse. Try leaving RT off and crank everything up except crowd density which is also hard on CPU usage. If you set it to Medium then it's the same as original. Go into the new Nvidia App and enable the DLSS 4 Override for Upscaling then you can turn on DLSS Quality and it will look better than native TAAU (TAA Upsampled). Game still looks great without RT. If you are getting good framerates, say 90 or above you could also try enabling the DLAA override in the Nvidia App and the game really looks good, nice and crisp without looking oversharpened by a sharpening filter
Thanks, now it works. To be honest i was a little bit skeptical about frame generations , but surprisingly it work pretty well. So far i didn't notice any artefact or anything distracting and it give me 100+ FPS in Velen RT on maxed out 1080p. Can't go to Novingrad yet, but if i get 60+ FPS there , then i will be happy. So far so good.
Its better to write all your pc specs.
Gaming isnt only about GPU. More and more games are also CPU heavy. And of course CPU can bottleneck your GPU. (also 24GB RAM slowly becoming minimum/standard for games)
For example if I keep my older CPU and use it with new GPU, that CPU would make GPU 40% "weaker". So I had to buy also new CPU - to use whole potential of GPU.