The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Frenzygator Oct 31, 2015 @ 9:34am
HELP: Automatic weapons switching !
Hi, does anyone know how to turn off automatic weapon switching?

Before i enter combat i check wether my enemy is a human or a monster.
Then, depending on the type of enemy i draw my sword type: silver for monsters, steel for humans.

But when i draw the silver sword on wolves or other monsters with no armor like humans, whenever i attack it or go into combat, Gerald switches back to his steel sword automatically.

I like to play a game where i have full control and not let the game decide how i need to play it.
Sure it can be that the steel sword is better for wolves in this case, but i still want to be able to choose for myself.

I mean its strange because i can switch between steel and silver swords using the "1", and "2" keys, yet it has no use because Gerald decides for you and swiches automatically anyway.

Thanks in advance,
Chris.
Last edited by Frenzygator; Oct 31, 2015 @ 9:36am
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Showing 1-15 of 19 comments
Autonimus Oct 31, 2015 @ 9:48am 
Originally posted by BuzzardBee:
Wolves need to be killed with the Steel sword so if you choose the Silver, Geralt will automatically switch to the Steel because it will deal more damage. Why would you want to go against that?

You said it yourself. Silver is for monsters. Steel is for humans ans for creatures such as wild dogs, wolves, bears, etc. If you're facing wolves, why would you want to use the Silver instead?

If you want to play a different sort of game then you need to go find one. I'm sick of people playing this game and deciding, nope, I'd much rather play with Geralt as a mage or let me decide to use the incorrect sword tossing out all of the lore associated with the game just because I want to do the wrong thing and glory in that fact that I cannot abide by any sort of rules for any game.

Seriously, why play the game at all? Geralt is a damn witcher. How about accepting that and letting the man, the professional monster killer, do his damn job.

Ehhh, I agree with you, but a wee bit harsh on the poster, no? If people want to use one sword or another I don't see why they shouldn't be able to, although it's going against the grain of the game. That's where I agree with you tho, silver is only for monsters why use it the other way around.

Although sometimes I do wonder, why does my silver sword have so high a DPS, which you figure would help you out more towards any enemy.

To the OP: Yeah, I dont understand why it would automatically switch besides that maybe the game figures you chose the wrong sword by mishap. It's just trying to help you out. Maybe there is a mod for you to disable auto weapons... checking now...
Last edited by Autonimus; Oct 31, 2015 @ 9:50am
Frenzygator Oct 31, 2015 @ 1:58pm 
Thanks for the feedback,

but what i meant with this post was that it would make the game a bit more challenging to let the player decide what sword to use in each encounter.

It would make the game more difficult, yes, but it also adds to the emersion of the game which i personally prefer.

Also, i heard that the game used to have this mechanic where the player has to chose wich sword to use when and where, i'm just a bit dissapionted that they completely removed it from the game instead of adding a switch in the options menu.

(maybe they did this because it was making the game more difficult, wich i find rather hard to understand since u only have to make your choice before you enter combat.)

A good balance should be that the developpers add an button/slider in the options menu for people who want to turn it off.

Also i'm not the only one who thinks this way.
I read some discussions from other people who also dislike this choice and i only agree with them.

Btw this post was made to know if to option was still in the game, maybe somewhere hidden.
But from the answers i recieved i guess i was right about the fact that the mechanic was automised after all.

also thx for taking your time and helping me with this issue.

Greetings,
chris.
Frenzygator Oct 31, 2015 @ 2:07pm 
Originally posted by BuzzardBee:
Wolves need to be killed with the Steel sword so if you choose the Silver, Geralt will automatically switch to the Steel because it will deal more damage. Why would you want to go against that?

You said it yourself. Silver is for monsters. Steel is for humans ans for creatures such as wild dogs, wolves, bears, etc. If you're facing wolves, why would you want to use the Silver instead?

If you want to play a different sort of game then you need to go find one. I'm sick of people playing this game and deciding, nope, I'd much rather play with Geralt as a mage or let me decide to use the incorrect sword tossing out all of the lore associated with the game just because I want to do the wrong thing and glory in that fact that I cannot abide by any sort of rules for any game.

Seriously, why play the game at all? Geralt is a damn witcher. How about accepting that and letting the man, the professional monster killer, do his damn job.

I agree that it would go against the lore of the game,
but everyting you do in this game is about making choices.

i even watched a video where the developpers themselfs said that you have 2 swords, one for humans and one for monsters.

Indeed you are right that the steel sword is better for wolves, i got confused at that end since the steel sword reads:
low dmg but armor penetration (since wolves and other animals wear no armor, i thought that the silver sword would be the weapon to go with since it does more dmg.)

thanks for your taking your time and and effort to explain.

Greetings,
chris
Last edited by Frenzygator; Oct 31, 2015 @ 2:08pm
E39 Oct 31, 2015 @ 2:14pm 
There's a mod for this.

No auto sword sheathe/unsheathe. I love it.
Frenzygator Oct 31, 2015 @ 2:20pm 
Originally posted by Polish Potato:
There's a mod for this.

No auto sword sheathe/unsheathe. I love it.

Thanks alot for the help i'l be sure to check it out :D
Timotheos Oct 31, 2015 @ 2:34pm 
The Silver Sword doesnt actually do more damage in general. It may seem a bit confusing because they just call it Damage Per Swing for both sword types. In the case for the SIlver sword it means more supernatural damage vs. "Supernatural" creatures. While against ' Natural" creatures i.e. humanoids and animals a silver sword would be soft and weak and not hold an edge for long and be pretty much useless after a swing or two .so the DPS doesnt apply the same way.
Last edited by Timotheos; Oct 31, 2015 @ 2:35pm
Techmo775 Jun 17, 2017 @ 1:52pm 
im trying to use my silver sword to kill a werewolf because cursed oil will only apply but geralt keeps pulling out his steel sword
aRon Jan 19, 2018 @ 8:10pm 
Originally posted by BuzzardBee:
Originally posted by Techmo775:
im trying to use my silver sword to kill a werewolf because cursed oil will only apply but geralt keeps pulling out his steel sword

Because a werewolf is not an animal. It is a monster. See what happens when you go against the lore?

Why not just delete the game and use the space for some other game, like one that doesn't give a damn about established lore, just so you can have your own special kind of entertainment?

SMH

looks like this guy is a little to into this game


dont need to get so heated over someone on the internet buddy, take some time off the internet looks like you need it
v0 Jan 19, 2018 @ 8:17pm 
well with all handholding in tw3 it's totally natural G just pulls right sword for you. wtf. cdpr cant bear if even one lill' snowflake new to 'rpg' messes up and quits game out of frustration :p kinda shame one needs mods just to get full control over something as trivial as this one. maybe they'll surprise us with even more handholding in cyberpunk if it ever gets made :)
Last edited by v0; Jan 19, 2018 @ 8:52pm
Orion Invictus Jan 20, 2018 @ 1:15am 
Originally posted by v0:
well with all handholding in tw3 it's totally natural G just pulls right sword for you. wtf. cdpr cant bear if even one lill' snowflake new to 'rpg' messes up and quits game out of frustration :p kinda shame one needs mods just to get full control over something as trivial as this one. maybe they'll surprise us with even more handholding in cyberpunk if it ever gets made :)
It's in the settings. The fact that people can't get there without CDPR holding their hands is not CDPR's fault.
v0 Jan 20, 2018 @ 2:31pm 
Originally posted by Orion:
Originally posted by v0:
well with all handholding in tw3 it's totally natural G just pulls right sword for you. wtf. cdpr cant bear if even one lill' snowflake new to 'rpg' messes up and quits game out of frustration :p kinda shame one needs mods just to get full control over something as trivial as this one. maybe they'll surprise us with even more handholding in cyberpunk if it ever gets made :)
It's in the settings. The fact that people can't get there without CDPR holding their hands is not CDPR's fault.

thanks for reminder totally forgot i'd it off thanks god for my playthroughs. but i'd much rather've defaults vary with game difficulty. or setting screen come up at game start right after you select difficulty.
Last edited by v0; Jan 20, 2018 @ 2:32pm
every1hasnames Jan 20, 2018 @ 3:05pm 
Choosing yourself which weapon to use and take away geralt picking which sword your suppose to use adds to difficuolty?

I think not. Its bloody to simple for that to be true. Why? Because humans, non humans and wolves bears and the like (basically non monsters =steel monsters equals silver.

There is no difficulty in those two scenerios. Maybe if you have a really low iq it would be difficult to know which one your suppose to use. But anyone with average intelligents would automatcially know which one to use . It literallyt adds no real difficulty at all if your forced to choose. Even if your new to the series you woulf figure it out rather quickly. Hell the lore for monsters in monster stories has always been using silver to kill them.

So yeah i dont see the point at all turning the setting off. Doesnt add to difficulty. Imo it is also less immersive to not have geralt automatically draw the correct sword. Why? Because Geralt would automatically know the correct sword to use. He is a rather experienced witcher after all.

Plus your going to end up using the correct sword anyhow. So really your wanting to choose which sword to use isnt really a choice anyhow. Because your going to end up using the correct sword in the end anyways. So its not really a much of a choice now is it?

Id understand if you wanted to play a playthrough always using the wrong sword. Steel for monsters and silver for non monsters. I guess that would add a little more difficulty.


But wanting the choice just for the sake of the choice really doesnt mean anything. doesnt add to difficulty and in my opinion takes away from immersion.
Last edited by every1hasnames; Jan 20, 2018 @ 3:13pm
Orion Invictus Jan 20, 2018 @ 3:10pm 
Originally posted by every1hasnames:
So yeah i dont see the point at all turning the setting off. Doesnt add to difficulty. Imo it is also less immersive to not have geralt automatically draw the correct sword. Why? Because Geralt would automatically know the correct sword to use. He is a rather experienced witcher after all.
Except that immersiveness has to do with how much the players project themselves into the game world, and not how your character behaves without your input.
every1hasnames Jan 20, 2018 @ 3:16pm 
Immersiveness is not just how much the players project themselves into the game. Its also about how immersive the player feels while playing . I. e. Immersed in the world immersed in the characters

Its not just limited to how immersed one feels with player choice or input.

Infact in many ways player choice or input can actually downright be unimmersive. For example Playing a game which main character is a hero goody goody through and through and player going around killing innocent npcs.

Sure i suppose your immersed with player choice/player input but your doing something downright contradictary to the main character your playing doing things the character your playing wouldnt ever actually do. Imo Thats downright unimmersive to the character your playing.


So yeah like i said imo taking away the auto sword draw and forcing you to chose like i said doesnt add to the difficulty and in my opinion takes away from immersion. Geralt knows which sword is best to use for which enemy. Making it purely player choice player input just takes away from the character immersion imo.


Scenerio: Geralt runs into a pack of Alghouls and ghols and charges in weilding his........steel sword........♥♥♥♥♥♥♥ what? Seasoned witcher Geralt just tried doing something even a beginning witcher fresh out of training wouldnt do. Doesnt make sense. Is not immersive to the character.
Last edited by every1hasnames; Jan 20, 2018 @ 3:31pm
Adnakin May 27, 2020 @ 4:20pm 
Has anyone posted a solution to this problem? I find it annoying as well but for a completely different reason, there's this sword in BaW Aerondight which charges every attack and any time u make a kill with it while fully charged it will store extra damage permanently. I noticed by fighting humans it is a lot easier to charge this sword but it's so damn annoying that he switches every single time...so please any solution??
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Date Posted: Oct 31, 2015 @ 9:34am
Posts: 19