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Ehhh, I agree with you, but a wee bit harsh on the poster, no? If people want to use one sword or another I don't see why they shouldn't be able to, although it's going against the grain of the game. That's where I agree with you tho, silver is only for monsters why use it the other way around.
Although sometimes I do wonder, why does my silver sword have so high a DPS, which you figure would help you out more towards any enemy.
To the OP: Yeah, I dont understand why it would automatically switch besides that maybe the game figures you chose the wrong sword by mishap. It's just trying to help you out. Maybe there is a mod for you to disable auto weapons... checking now...
but what i meant with this post was that it would make the game a bit more challenging to let the player decide what sword to use in each encounter.
It would make the game more difficult, yes, but it also adds to the emersion of the game which i personally prefer.
Also, i heard that the game used to have this mechanic where the player has to chose wich sword to use when and where, i'm just a bit dissapionted that they completely removed it from the game instead of adding a switch in the options menu.
(maybe they did this because it was making the game more difficult, wich i find rather hard to understand since u only have to make your choice before you enter combat.)
A good balance should be that the developpers add an button/slider in the options menu for people who want to turn it off.
Also i'm not the only one who thinks this way.
I read some discussions from other people who also dislike this choice and i only agree with them.
Btw this post was made to know if to option was still in the game, maybe somewhere hidden.
But from the answers i recieved i guess i was right about the fact that the mechanic was automised after all.
also thx for taking your time and helping me with this issue.
Greetings,
chris.
I agree that it would go against the lore of the game,
but everyting you do in this game is about making choices.
i even watched a video where the developpers themselfs said that you have 2 swords, one for humans and one for monsters.
Indeed you are right that the steel sword is better for wolves, i got confused at that end since the steel sword reads:
low dmg but armor penetration (since wolves and other animals wear no armor, i thought that the silver sword would be the weapon to go with since it does more dmg.)
thanks for your taking your time and and effort to explain.
Greetings,
chris
No auto sword sheathe/unsheathe. I love it.
Thanks alot for the help i'l be sure to check it out :D
looks like this guy is a little to into this game
dont need to get so heated over someone on the internet buddy, take some time off the internet looks like you need it
thanks for reminder totally forgot i'd it off thanks god for my playthroughs. but i'd much rather've defaults vary with game difficulty. or setting screen come up at game start right after you select difficulty.
I think not. Its bloody to simple for that to be true. Why? Because humans, non humans and wolves bears and the like (basically non monsters =steel monsters equals silver.
There is no difficulty in those two scenerios. Maybe if you have a really low iq it would be difficult to know which one your suppose to use. But anyone with average intelligents would automatcially know which one to use . It literallyt adds no real difficulty at all if your forced to choose. Even if your new to the series you woulf figure it out rather quickly. Hell the lore for monsters in monster stories has always been using silver to kill them.
So yeah i dont see the point at all turning the setting off. Doesnt add to difficulty. Imo it is also less immersive to not have geralt automatically draw the correct sword. Why? Because Geralt would automatically know the correct sword to use. He is a rather experienced witcher after all.
Plus your going to end up using the correct sword anyhow. So really your wanting to choose which sword to use isnt really a choice anyhow. Because your going to end up using the correct sword in the end anyways. So its not really a much of a choice now is it?
Id understand if you wanted to play a playthrough always using the wrong sword. Steel for monsters and silver for non monsters. I guess that would add a little more difficulty.
But wanting the choice just for the sake of the choice really doesnt mean anything. doesnt add to difficulty and in my opinion takes away from immersion.
Its not just limited to how immersed one feels with player choice or input.
Infact in many ways player choice or input can actually downright be unimmersive. For example Playing a game which main character is a hero goody goody through and through and player going around killing innocent npcs.
Sure i suppose your immersed with player choice/player input but your doing something downright contradictary to the main character your playing doing things the character your playing wouldnt ever actually do. Imo Thats downright unimmersive to the character your playing.
So yeah like i said imo taking away the auto sword draw and forcing you to chose like i said doesnt add to the difficulty and in my opinion takes away from immersion. Geralt knows which sword is best to use for which enemy. Making it purely player choice player input just takes away from the character immersion imo.
Scenerio: Geralt runs into a pack of Alghouls and ghols and charges in weilding his........steel sword........♥♥♥♥♥♥♥ what? Seasoned witcher Geralt just tried doing something even a beginning witcher fresh out of training wouldnt do. Doesnt make sense. Is not immersive to the character.