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回報翻譯問題
Not exactly, especially the second one, it was clearly a LOTR reference.
In the first case, it wasn't because the dwarves were logging that they has issues with the vodianoi but a respect thing, and the druids are well kinda like rl hippies, one thing that proper lumberjacks don't want to do is put themselves out of business, so they would never totally destroy a forest, and the dwarf and human lumberjacks didn't strike me as soulless capitalist loggers.
Once out of combat, I saved. Then, chased after it and lured him back to down. This time, intentionally using the guards as my DPS while I danced over a break in the fence-line, causing the beast to go back and forth and running this way and that trying to get to me. As his health gets lower he gets more erratic, but the method works and the guards slew it. I helped now and then with a well placed Igni so as to not burn the guards.
I had no idea this was from killing cows. So, even if the lesson was "Don't kill the cows" it would've taken me a few more tries before discovering that was the trigger. It just seemed like a random encounter that shows you the great abominations that exist in the world. Sheesh, developers. Lesson fail. Exploit fix fail. Present ridiculous challenge for early levels? Well done.
First, find an open field without Guards around (they only anger the Chort, causing it to counterattack less predictably). Wait for it to charge and dodge to the side, then hit it twice.
Now, stay close to make sure it doesn't charge. Wait for roughly two seconds to reset its "counterattack timer" and strike twice again. Wait two seconds, attack twice. Rinse, repeat. Note that a third hit causes it to counter, and sometimes he'll headbutt you right after for an instant kill even through Quen - don't push your luck.
Using this tactic he won't ever attack unless you get snagged on some terrain and he charges you. Easy to spot, just dodge it. I did it with Quen but really this isn't necessary due to the stupid AI; I recommend not using Quen until the Chort is at roughly 50% HP (to safeguard against a mishap, which would cause you to lose ~25 mins of progress).
You could speed this fight up significantly by investing in Fast Strikes, Heavy Strikes or Igni - I just wanted to see if I could do it tryhardmode.
Lastly, the Chort sadly can't be permanently defeated and he'll show up again after the respawn timer. Still, you'll have the brag rights. ;)
Then I realized it's not cute, it's a very obnoxious way to handle it. They could just leave the exploit, let people cheat ala Skyrim. They could have it de-spawn. They could put an NPC right out of town with a tedious quest like escorting an NPC that walks slow, and only awards 1 exp, and no gold, but allows you to "atone" and remove the Chort.
ANYTHING else would be better, because that BS almost made me quit the game. "Oh haha you tried to farm so let me ruin your save file and block you from this part of the map till mid game." It's charming for like 5 seconds. After that, you realize it's not clever, it's not effective, it's not interesting, it adds nothing to the fun of playing, it's just a bad idea.
Result : noob plyers killing the ♥♥♥♥ of the cows was not expected???
I think the dev did it for the lolz.
Sounds promising.
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