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When I first heard the dog say that line, I did not think to deeply into it and simply thought that the "glass that can't be broken" was referring to O'dimm, the Man of Glass. My rational initially was the Man of Glass is a being so powerful that he cannot be beaten through conventional means, therefore he is the glass that can't be broken. So I interpreted the line as a warning to Geralt, telling him that he cannot hope to confrot of O'dimm, thus he must side with him - seeking salvation in the process.
*Spoilers to siding with Olgierd ending*
But hearing that line a second time in game, after completing the expansion and choosing to confront O'dimm on the first playthrough, I realise that the line could also be interpreted as aiding Geralt in confronting and beating O'dimm. "Seek salvation in glass that can't be broken". As we know, in order to 'beat' O'dimm, Geralt must win a wager by solving a riddle and if he loses, O'dimm gets to keep Geralt's soul as well as Olgierd's. Whilst attempting to solve said riddle, O'dimm plays games with Geralt by tricking him into thinking mirror was the answer and subsequently shattering every mirror he comes across. Water is the ultimate answer - O'dimm is unable to shatter water, thus Geralt attained salvation through 'glass' that can't be broken.
As you said, that line is pretty interesting. One thing I like about CDPR's writing is that even seemingly mundane and inconsequential lines can be interpreted in multiples ways which elude to the bigger picture or serve to express core themes of characters/stories. Something a lot of game writers sadly miss nowadays, oftens times with dialogue/writing so one dimentional which talks so much yet has little to actually say.
You're right I did miss that, the riddle was easy to solve in the end but that's a nice touch.