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Armour
Certain armour should provide a lot of protection for the Wicther but he will move slower at a result. light armour allows the Wicther to move fast with little protection. Equipment base armour allows the Witcher to carry more potions,bolts or bombs. Each armour should have clear strengths and weakness, but there should not be an armour that so powerful that players can just tank shots from fiends or vampires or wat ever. I don't want scenarios where player are turning off their brains while playing unless the game is on easy mode.