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if not , as long as they are not important npc , you can set npc spawn value to 3 or 5 and then reload save, it should make them go away and then change the spawn value back.
in documetns/witcher 3 /user settings or dx12.
you can also try attacking them and scaring them so they move or move them with horse.
I can scare them, but they will just run away a few meters away and then stood still again, it's like they forgot how to be NPC
But thank you anyway for your answer
which road was it on map where npc stand still , I can try looking myself to see if I run into similar issue, so then we can eliminate if the issue happens in all saves or only specific ones.
https://steamcommunity.com/profiles/76561198031850601/screenshot/2544052715664995722/