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That said, now the game is truly phenomenal. Its hard to say if the side content is "as good" as I am not exactly sure what you are grading it by. However, Cyberpunk has interesting and memorable characters, immersive content all around, an awesome world to explore and the story is oddly intimate.
I would say if you are on the fence then there has never been a better time to play. Buy the DLC, watch the show on Netflix and enjoy.
Good point of comparison would be Monster Hunt quests from W3 vs CyberPsycho ones in Cyberpunk. In W3, it's usually an entire story, where you take a note from a notice board, talk to witnesses, study the evidence, find and fight the beast, who may or may not be an actual monster, etc. In Cyberpunk, you find a place where everyone is dead, you follow the grunts and fight the person, who was usually screwed over by some evil corpo and turned into an unstable killing machine. Both these examples tell stories, but in Witcher I think it's more organic and well put together.
With that being said, Cyberpunk still has a ton of amazing side quests and characters, so you should definitely check it out.
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The side quests are ok, I think it's definitely worth buying it and completing them all, especially on sale. Lots of entertainment to be had.
But also very skippable if I'm brutally honest. I'm a completionist but many of the side quests felt like chores more than engaging adventures, despite the obvious attention and care in the writing.
I just wouldn't compare it to Witcher 3 in terms of really drawing you into the side quest chains in the same way. It's a different type of experience altogether.
Cyberpunk's city is meant to be completely crowded and overpopulated, so life feels like it means a lot less. And therefore individual characters just don't seem that important in the scheme of things -- there are always more people so their troubles and problems just don't matter that much.
I can't tell whether this is actually brilliant game design, as it makes you feel detached from the people in the world like you're living in a neon hellscape of Blade Runner-esque social decay, or it's that the protagonist isn't really 'special' in the world so you don't get that sense of special agency. Pretty much everything you do literally any other merc in the city could do, nobody actually needs you personally to be doing it.
You get most side quests on the phone, which I think makes them feel less grounded, they don't really feel attached to a specific neighbourhood or community per se. If you read the notes and logs you find everywhere then you'll figure out the details and truth of the stories behind them, and some of them are very good.
Not many are particularly engaging though, that's the problem. You see death and misery everywhere in the Cyberpunk world, a few more tales of woe just aren't special anymore :)
And despite the serious subject matter of many of the side quests, there's little real sense that what you're doing for or against these people actually matters much in the end.
In Witcher 3 it's a medieval era population with little villages and hamlets mostly, separated by big distances, so the villagers and other minor characters you meet feel more important to their corner of the world. Their lives and concerns and troubles feel like they have more impact in the scheme of things, simply because there are far fewer of them and they're separated into little clusters by miles of forest or whatnot.
Like, if there's 15 people in this little remote village that only gets a couple visitors a year, the fact that a werewolf killed 3 people from a single family is actually a big deal. Or this woman's husband was murdered by local bandits and now the local lord is threatening to kick her off the farm. High stakes!
In Cyberpunk, the fact a cyberpsycho killed 180 people means literally nothing. And why isn't somebody else taking care of that anyway, in a city of millions? I'm not a special dude with Witcher powers etc, just another merc.
The driving or travelling between side quests or objectives makes them a bit naff in Cyberpunk, too. Even with mods cranking up the population and traffic density, the city feels empty and lifeless a lot of the time. Which is a shame because some of the smaller self contained neighbourhoods are incredible, which then makes the rest of the city feel even more meh. This makes the quests that you get over the phone feel even less grounded than they could be.
In Witcher 3 I found a big part of the side quest charm was coming unexpectedly into a village or ruin and discovering the particular side adventure then and there, not being sent there via a phone call specifically to investigate :) Because it took a while to get anywhere (if you didn't use fast travel), it made sense to stick around in the local area exploring and helping out the people you just met.
Like I mentioned though, it's worth picking up Cyberquest, and when you do I definitely recommend doing doing the side quests and squeezing them for all they are worth by reading all the logs and notes. Just don't expect the same experience as Witcher 3, they're very different games. You've got to find a way to enjoy these ones and how they're worked into the game world in their own right.
BTW, if you do pick it up, I reckon the "Delamain" quest line is the closest to a Witcher 3 experience as there is in the Cyberpunk side quests. Enjoy!
But the side quests in CP are meh compared to TW.