The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Hellfire77 Mar 24, 2023 @ 9:34am
FYI a mod has popped up on nexus that apparently gets rid of the purple
Title
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Showing 1-14 of 14 comments
Cap. Levi Mar 24, 2023 @ 10:10am 
link please
Trillogy Mar 24, 2023 @ 12:12pm 
as a side note that mod fixes the purple webs but not the purple glow through windows, I haven't found anything that fixes the window issue yet
maul Mar 24, 2023 @ 3:03pm 
Nice, thanks for the info.
Cap. Levi Mar 25, 2023 @ 12:16am 
Originally posted by Hellfire77:
https://www.nexusmods.com/witcher3/mods/8070
I was checking the mods and stumbled upon this comment -
hmm...I had this issue... (also noticed fog displaying the same thing but less pronounced when viewed under certain angles,) but changing the option in dx12user.settings for FogUseDistInColorLerp=1 to FogUseDistInColorLerp=2 is what fixed all the spiderwebs and fog with RT on for Me..

Maybe it can fix the purple window lightning issue i hope
Cap. Levi Mar 25, 2023 @ 12:17am 
Originally posted by maul:
Nice, thanks for the info.
Can you check the fix that i replied on previous comment
maul Mar 25, 2023 @ 8:34am 
Originally posted by Cap. Levi:
Originally posted by maul:
Nice, thanks for the info.
Can you check the fix that i replied on previous comment

I haven't tried it, but I think I read that someone else did and it didn't work. Regardless, I'm wondering if the windows are supposed to be like that - doesn't look too out of place to me.
GokuwasHere Mar 25, 2023 @ 7:34pm 
Originally posted by Cap. Levi:
Originally posted by Hellfire77:
https://www.nexusmods.com/witcher3/mods/8070
I was checking the mods and stumbled upon this comment -
hmm...I had this issue... (also noticed fog displaying the same thing but less pronounced when viewed under certain angles,) but changing the option in dx12user.settings for FogUseDistInColorLerp=1 to FogUseDistInColorLerp=2 is what fixed all the spiderwebs and fog with RT on for Me..

Maybe it can fix the purple window lightning issue i hope


Hey, yeah I’m the one that wrote that comment over on Nexus.

Sadly no ,the FogUseDistInColorLerp=2 variable doesn’t resolve the bug with window reflections being purple …nor capes(modded in or the vanilla ones the shady individuals in novigrad wear) reflecting red on water/mirrors. Just for whatever reason fixes webs and the slightly purple fog.

I suspect that the window bug and capes(redcloth) bug is similar however to what the mod for webs fixes however and perhaps some talented modder will look into those as well at some point like the cobweb fix.
Hellfire77 Mar 25, 2023 @ 9:16pm 
I never noticed the purple fog or the purple in windows. The cobwebs were obvious though.
GokuwasHere Mar 25, 2023 @ 9:53pm 
Originally posted by Hellfire77:
I never noticed the purple fog or the purple in windows. The cobwebs were obvious though.

Yeah if You have raytracing enabled some windows in novigrad start displaying a purple tint to them. (Probably elsewhere too)Reloading sometimes fixes it. I’m on my phone currently but here’s a post on Reddit showing a example

https://www.reddit.com/r/Witcher3/comments/zm1wy2/purple_windows_with_raytracing_enabled/

I assume this is a limitation on how many reflected surfaces that can be displayed at once or something similar as not all windows get this bug and as stated sometimes reloading fixes it.

The purple fog is very subtle. Enough so that during play without using darker nights mod Its probably not noticed as much by most the player base when using RT . In my experience it only seemed to affect distant fog and only when the camera was tilted a certain way. Changing the FogUseDistInColorLerp variable to 2 fixed this on my rig and also had the unintended side effect of fixing the webs as I can not find a purple web in the game anymore and they display correctly without the cobweb mod.
Last edited by GokuwasHere; Mar 25, 2023 @ 9:56pm
Cap. Levi Mar 25, 2023 @ 10:48pm 
Originally posted by GokuwasHere:
Originally posted by Cap. Levi:
I was checking the mods and stumbled upon this comment -
hmm...I had this issue... (also noticed fog displaying the same thing but less pronounced when viewed under certain angles,) but changing the option in dx12user.settings for FogUseDistInColorLerp=1 to FogUseDistInColorLerp=2 is what fixed all the spiderwebs and fog with RT on for Me..

Maybe it can fix the purple window lightning issue i hope


Hey, yeah I’m the one that wrote that comment over on Nexus.

Sadly no ,the FogUseDistInColorLerp=2 variable doesn’t resolve the bug with window reflections being purple …nor capes(modded in or the vanilla ones the shady individuals in novigrad wear) reflecting red on water/mirrors. Just for whatever reason fixes webs and the slightly purple fog.

I suspect that the window bug and capes(redcloth) bug is similar however to what the mod for webs fixes however and perhaps some talented modder will look into those as well at some point like the cobweb fix.
ohh hey.. i am using ur solution and cobweb mods simultaneously... and well there are no issues now. but geralts face looks more white.. idk why
GokuwasHere Mar 26, 2023 @ 4:12am 
Originally posted by Cap. Levi:
Originally posted by GokuwasHere:
*snip*
ohh hey.. i am using ur solution and cobweb mods simultaneously... and well there are no issues now. but geralts face looks more white.. idk why


Hmm… strange. I’m not sure about why either. I’m using the Henry Cavil v8 mod and it seems normal on my end. I’m not using the cobwebs mod however.

If it’s too distracting I’d suggest changing back the fog variable to default boot up the game and see if it fixes it ,if not remove the cobwebs mod, re-enable the fog variable again to 2 and test again.
Cap. Levi Mar 26, 2023 @ 9:17am 
Originally posted by GokuwasHere:
Originally posted by Cap. Levi:
ohh hey.. i am using ur solution and cobweb mods simultaneously... and well there are no issues now. but geralts face looks more white.. idk why


Hmm… strange. I’m not sure about why either. I’m using the Henry Cavil v8 mod and it seems normal on my end. I’m not using the cobwebs mod however.

If it’s too distracting I’d suggest changing back the fog variable to default boot up the game and see if it fixes it ,if not remove the cobwebs mod, re-enable the fog variable again to 2 and test again.
yep i changed the fog variable to 1 now its ok. still using cobweb mod
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Date Posted: Mar 24, 2023 @ 9:34am
Posts: 14