The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Ray Tracing is Pointless
What was the point of this visual upgrade, if even a 4070Ti can't even run this game with performance Ray Tracing at 1080p with anything close to 40 fps? Like seriously? They obviously did not test this update at all as they would see how pointless it is to have ray tracing that literally drops your frame rate to garbage land even with one of the most powerful GPU's on the market.

Idk. Some of these dumb executive decisions at CD Project Red just seem to spew:

"We replaced everybody who made this company what it is, and brought in a bunch of money saving hacks to push the company forward while we save money!"

Because this is a huge optimization fail, like how did this even get through the gate? Even 4090s are having issues at times, like come on guys. This was pointless if it cannot run at 60fps, let alone 60fps at 1080p...talk about going backwards.
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Showing 1-15 of 15 comments
lil hay Jul 29, 2023 @ 10:59am 
Frame Gen enabled?
Jim Jul 29, 2023 @ 11:09am 
4080 here, running at 5120 x 1440 super ultra wide, all ray tracing on, great, smooth frame-rate. Ray tracing is a great addition
Kukulkan Jul 29, 2023 @ 11:32am 
For most this is a screen shot only mode.
Not complaining.
T1v Jul 29, 2023 @ 11:44am 
I've got 50-60 fps with RT+FSR on Amd, (1440p + high/ultra detail), so it is not so bad. the crashes, graphical glitches, flickering is another story.
longjohn119 Jul 29, 2023 @ 11:54am 
The problem is the CPU threading is completely broken so the game is running mainly on a single thread and when it hits 100% you become CPU limited and the CPU can no longer send frames to the GPU fast enough. Ray Tracing puts an even bigger load on the CPU. That's why they are using TAAU (Temporal Anti Aliasing Upsampled) instead of normal TAA ..... TAAU is basically an upscaler like DLSS or FSR which is why you get virtually no performance gain using DLSS Quality or FSR Quality .... In fact you are better off using DLSS Quality because it's a much better upscaler that TAAU ... Same may be true for FSR Quality but I don't have an AMD GPU to test it

Until they fix the threading issue Ray Tracing performance (and overall performance in general) is just going to suck. It should be able to run as well or even better than Cyberpunk and currently it's not even remotely close. The only real difference? Cyberpunk does CPU threading correctly and spreads the load across all cores/threads

Hopefully they will eventual fix it but that's not going to happen until they finish with the Cyberpunk DLC and bring in the "A Team" to work on it so I wouldn't expect it until at least November at the very soonest
Last edited by longjohn119; Jul 29, 2023 @ 12:03pm
lvan Jul 29, 2023 @ 3:01pm 
RT bros still taking Ls left and right i see
bokke_commando Jul 29, 2023 @ 4:12pm 
1440p Ultra+\ Raytracing quality\DLSS quality = 60 - 80 fps. Add frame gen and its 100+ with a 4070ti.
V_ Jul 29, 2023 @ 7:47pm 
RT looks amazing in this game. Maybe re-install drivers? I have no performance issues on my 4080 with everything maxed including RT at 1440p I’m getting over 100fps at all times.
Last edited by V_; Jul 29, 2023 @ 7:47pm
moodzila Jul 29, 2023 @ 7:59pm 
3080ti on 1440p 60fps easy
tørfisk Jul 29, 2023 @ 11:20pm 
frame rate generally fine for me with rt enabled, just terrible increased input lag. sometimes measured up to 100ms latency
xXUmbrellaAgentXx Aug 16, 2023 @ 12:07pm 
Originally posted by lil hay:
Frame Gen enabled?

I hate FramGen, way too laggy and latency is insane. But even when I turned it on, the game kept stuttering, even more after it was turned on. This was on 1080p mind you, just to see if it would work. Seems to me, like a commentator said prior, that it is running on one single thread/core, and that is just so stupid of CDPR to do such a thing when we literally have all other games using multiple threads/cores. So until that is fixed, nothing else will matter and will only make the game run worse and look worse. Nobody should be paying above $500 for a GPU to not only have it not be able to run modern games properly, but have to depend more and more on DLSS and FramGen gimmicks.
enderbeta Aug 16, 2023 @ 9:58pm 
A RTX 4070 Ti is not really that great of a card. Nvidia gimped the generation so much. The smaller bus and the memory capacity really hold it back.
bokke_commando Aug 17, 2023 @ 1:03am 
Originally posted by enderbeta:
A RTX 4070 Ti is not really that great of a card. Nvidia gimped the generation so much. The smaller bus and the memory capacity really hold it back.
What does it hold it back from? What should it be able to achieve, and what does it achieve?
sentry Aug 17, 2023 @ 4:54am 
AMD 7900xtx here, so performant RT is usually out of the question and is for this game at least.

I have tried toggling it on & off at various points in my play-through thus far and honestly...I'm not really feeling like it's an overall improvement in Witcher3. Some scenes at specific times definitely look better, but there's an inconsistency to it that's hard to describe. RT improvement seems pretty ephemeral in this game where you can have a good scene and then a minute later things look "off".
tørfisk Aug 17, 2023 @ 4:59am 
Originally posted by sentry:
AMD 7900xtx here, so performant RT is usually out of the question and is for this game at least.

I have tried toggling it on & off at various points in my play-through thus far and honestly...I'm not really feeling like it's an overall improvement in Witcher3. Some scenes at specific times definitely look better, but there's an inconsistency to it that's hard to describe. RT improvement seems pretty ephemeral in this game where you can have a good scene and then a minute later things look "off".
don't know if you turned off all rt or just global illumination, but on my 3080 i didn't really notice any graphical glitches after disabling the others. just rtgi alone on performance was good
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Date Posted: Jul 29, 2023 @ 10:30am
Posts: 15