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Not complaining.
Until they fix the threading issue Ray Tracing performance (and overall performance in general) is just going to suck. It should be able to run as well or even better than Cyberpunk and currently it's not even remotely close. The only real difference? Cyberpunk does CPU threading correctly and spreads the load across all cores/threads
Hopefully they will eventual fix it but that's not going to happen until they finish with the Cyberpunk DLC and bring in the "A Team" to work on it so I wouldn't expect it until at least November at the very soonest
I hate FramGen, way too laggy and latency is insane. But even when I turned it on, the game kept stuttering, even more after it was turned on. This was on 1080p mind you, just to see if it would work. Seems to me, like a commentator said prior, that it is running on one single thread/core, and that is just so stupid of CDPR to do such a thing when we literally have all other games using multiple threads/cores. So until that is fixed, nothing else will matter and will only make the game run worse and look worse. Nobody should be paying above $500 for a GPU to not only have it not be able to run modern games properly, but have to depend more and more on DLSS and FramGen gimmicks.
I have tried toggling it on & off at various points in my play-through thus far and honestly...I'm not really feeling like it's an overall improvement in Witcher3. Some scenes at specific times definitely look better, but there's an inconsistency to it that's hard to describe. RT improvement seems pretty ephemeral in this game where you can have a good scene and then a minute later things look "off".