The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Bjørn Dec 14, 2022 @ 2:07pm
Does Nvidia HairWorks AA conflict with DLSS?
I'm not familiar with HairWorks, but in the description box in GeForce Experience it says that it's a DX11 feature (involving realistic fur and such), and it has it's own anti-aliasing setting, which is MSAA.

Does this conflict with DLSS, or does it use AA differently?

GeForce Experience only has the settings for the original version of the game as of yet, though. I think it usually disables all other AA types when you select DLSS.

I did a quick search here first, and it seems many turn HairWorks off altogether anyway, so was just curious. Is it very noticeable, graphically?
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Cyntonian Dec 14, 2022 @ 2:13pm 
I am not sure if it conflicts, it is meant to only apply AA on simulated hair strands. I think it might be slightly noticeable visually with it on lower settings, but I personally have turned the AA for hairworks to 0. I believe that DLSS should also apply here and negate lower AA settings for the hair strands.
Bjørn Dec 15, 2022 @ 7:35am 
Ok thanks. I saw a vid of someone playing super smooth on a 4090, all RTX and everything Ultra at 4k, but he had also disabled AA for Hairworks.
Flanker1Six Dec 15, 2022 @ 7:44am 
Runs fine and looks good @ 2K rez/144Hz G sync with both hairworks-all and DLSS running in DX12 mode on a 3080Ti.
4dri3l Dec 15, 2022 @ 8:51am 
for me off vs on it's a 30fps difference.. so I just turn it off.
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Date Posted: Dec 14, 2022 @ 2:07pm
Posts: 4