The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Heseth Dec 14, 2022 @ 1:44pm
Black Border around the screen on DX 12 settings
So I have this border black around the game that only comes up in DX 12, I tried switching Screen modes event went and set up GPU Scaling, disable GeforceExperience and Discord overlay. Does anyone have this issue ?
https://imgur.com/e40R5UA
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Showing 1-15 of 20 comments
Irvonelson Dec 14, 2022 @ 2:16pm 
Same here :(
z4v3k Dec 14, 2022 @ 2:24pm 
Turn off vignette.
Heseth Dec 14, 2022 @ 3:21pm 
Originally posted by Ollrick:
https://vulkk.com/2021/06/27/how-to-fix-witcher-3-ultrawide-cutscenes-no-black-bars/
Nope it doesn't fix it, same with the Vignette setting, seems like it's a issue with DirectX 12 version.
Masha Dec 14, 2022 @ 4:41pm 
yeah exact same issue here

Originally posted by Ollrick:
https://vulkk.com/2021/06/27/how-to-fix-witcher-3-ultrawide-cutscenes-no-black-bars/
This fixes a different issue when using an ultrawide monitor, what op is talking about is different
z4v3k Dec 14, 2022 @ 5:16pm 
Originally posted by Heseth:
Originally posted by Ollrick:
https://vulkk.com/2021/06/27/how-to-fix-witcher-3-ultrawide-cutscenes-no-black-bars/
Nope it doesn't fix it, same with the Vignette setting, seems like it's a issue with DirectX 12 version.
I hope you know that graphics settings (all settings actually) don't transfer over between DX11 and DX12, so if you change something in DX11 it won't change in DX12 and vice versa.

Check vignette again just to make sure, because vignette makes the corners of the screen darker.
Last edited by z4v3k; Dec 14, 2022 @ 5:20pm
Masha Dec 14, 2022 @ 5:52pm 
Originally posted by z4v3k:
Originally posted by Heseth:
Nope it doesn't fix it, same with the Vignette setting, seems like it's a issue with DirectX 12 version.
I hope you know that graphics settings (all settings actually) don't transfer over between DX11 and DX12, so if you change something in DX11 it won't change in DX12 and vice versa.

Check vignette again just to make sure, because vignette makes the corners of the screen darker.
i don't know about op but i have vignette off in dx12 and have the same issue
daLira Dec 15, 2022 @ 5:28pm 
same issue on 21:9 monitor
dx12 mode has a black border around the whole picture.

funnily enough, launching in borderless window, there's no black border, but the desktop in the background as a border.

And msi afterburner (after deleting 11on12.dll fix) can use that black frame space.
Heseth Dec 15, 2022 @ 5:57pm 
Welp, it seems some of us have this issue, i wonder if it has something to do with the GPU we are using. I'm on a 1060, what about you guys?
daLira Dec 15, 2022 @ 6:19pm 
Originally posted by Heseth:
Welp, it seems some of us have this issue, i wonder if it has something to do with the GPU we are using. I'm on a 1060, what about you guys?
after looking into the reddit bugthread, it seems to be an issue with using a 21:9 resolution in dx12 mode mostly

Either using 16:9 or dx11 fixes the issue / doesn't have it.
We probably have to wait for hex edits, as with the old cutscene fix.... if cdpr doesn't fix it (but since they still didn't add ultrawide cutscenes themselves... they probably didn't test the game in ultrawide aswell it seems, or they would have noticed).

I'm using a 2070


Though you're having the issue in 16:9?
Last edited by daLira; Dec 15, 2022 @ 6:23pm
Heseth Dec 16, 2022 @ 8:13am 
Originally posted by daLira:
Originally posted by Heseth:
Welp, it seems some of us have this issue, i wonder if it has something to do with the GPU we are using. I'm on a 1060, what about you guys?
after looking into the reddit bugthread, it seems to be an issue with using a 21:9 resolution in dx12 mode mostly

Either using 16:9 or dx11 fixes the issue / doesn't have it.
We probably have to wait for hex edits, as with the old cutscene fix.... if cdpr doesn't fix it (but since they still didn't add ultrawide cutscenes themselves... they probably didn't test the game in ultrawide aswell it seems, or they would have noticed).

I'm using a 2070


Though you're having the issue in 16:9?
Yes, my monitor is 16:9
Cosmic Brownie Mar 9, 2023 @ 11:58am 
im on 16x9 with a 3060 and have the same issue
Zbyrtmr᲼ Nov 15, 2023 @ 12:59pm 
Im on 16:9 (1600x900) with a 3060 and i have same issue. But if I set it to 1920x1080 the problem is solved. The same problem exists in every other resolution except 1080p.
Moose Nov 16, 2023 @ 7:28am 
Originally posted by Heseth:
Originally posted by Ollrick:
https://vulkk.com/2021/06/27/how-to-fix-witcher-3-ultrawide-cutscenes-no-black-bars/
Nope it doesn't fix it, same with the Vignette setting, seems like it's a issue with DirectX 12 version.
you have two .exe's in your witcher folder. if you have changed settings you need to change the witcher.exe in the dx12 folder.
Moose Nov 16, 2023 @ 7:28am 
Originally posted by Moose:
Originally posted by Heseth:
Nope it doesn't fix it, same with the Vignette setting, seems like it's a issue with DirectX 12 version.
you have two .exe's in your witcher folder. if you have changed settings you need to change the witcher.exe in the dx12 folder. if you're changing things in your hex editor remember there are three sets you need to change.
Last edited by Moose; Nov 16, 2023 @ 7:29am
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Date Posted: Dec 14, 2022 @ 1:44pm
Posts: 20