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This fixes a different issue when using an ultrawide monitor, what op is talking about is different
Check vignette again just to make sure, because vignette makes the corners of the screen darker.
dx12 mode has a black border around the whole picture.
funnily enough, launching in borderless window, there's no black border, but the desktop in the background as a border.
And msi afterburner (after deleting 11on12.dll fix) can use that black frame space.
Either using 16:9 or dx11 fixes the issue / doesn't have it.
We probably have to wait for hex edits, as with the old cutscene fix.... if cdpr doesn't fix it (but since they still didn't add ultrawide cutscenes themselves... they probably didn't test the game in ultrawide aswell it seems, or they would have noticed).
I'm using a 2070
Though you're having the issue in 16:9?