The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Quaver Jan 1, 2023 @ 1:48am
Puppet not working properly
Has anybody encountered a bug with the alternative use of aksji ? It works , the enemy is attacking other enemies but when he hits them no damage is dealt.
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Showing 1-6 of 6 comments
Vjottir92 Jan 1, 2023 @ 2:17am 
Yeah, and I'd be okay with that, since their damage can be increased with Sign Intensity, I think. Or maybe not.

The real problem is, they can't hit eachother. I was facing 2 Rotfiends, I made them fight eachother. They kept missing, jumping behind eachother constantly. I could do this infinitely, and they wouldn't hit eachother. 7 years of post-launch development.
Last edited by Vjottir92; Jan 1, 2023 @ 9:57am
Quaver Jan 1, 2023 @ 9:17am 
Just wanted to do this for the achievment , guess its a no go for now
Demesis Jan 1, 2023 @ 9:24am 
Do you have the "Delusion" skill equipped as well? I read that it can conflict with "Puppet". Try removing it and see.
Vjottir92 Jan 1, 2023 @ 9:29am 
Originally posted by Demesis:
Do you have the "Delusion" skill equipped as well? I read that it can conflict with "Puppet". Try removing it and see.
They fixed that with the update, fortunately. It was my first thing to check.
tlktk Jan 2, 2023 @ 1:23am 
Originally posted by Vjottir92:
Originally posted by Demesis:
Do you have the "Delusion" skill equipped as well? I read that it can conflict with "Puppet". Try removing it and see.
They fixed that with the update, fortunately. It was my first thing to check.
Have this been fixed aswell in both 4.0 and the new classic 1.32?

Last time I've played version 1.32 I had to adjust the value to 0.01 in make Axii work.
Found in input.settings for the game, but it was a couple of years ago.
IK_Q=(Action=CastSignHold,State=Duration,IdleTime =0.2

Happy new year
tlktk Jan 2, 2023 @ 1:52am 
Can confirm 1.32 still seems to use these old values.
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Showing 1-6 of 6 comments
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Date Posted: Jan 1, 2023 @ 1:48am
Posts: 6