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With RT on and maxed, the framerate is much more consistent, but hovers around 40-50 FPS.
EDIT: Forgot, I have a 3070 with a Ryzen 5 5600x, running at 1440p with DLSS on quality.
is this at 1440p?
However when i go to Novagrad Hierarch square, im dropping to 60-70fps. do you get the same result?
Settings:
DX12
RT off
TAAU antialiasing
Hairworks off
Usual stuff at Ultra
On the Hierarch Square in Novigrad, 1440p gives me around 60-70 fps, 4K brings it down to pretty stable 50 fps. When running at 1080p (which is my native resolution), I can get up to 80-90 fps.
Note: There may have been VSR acting up. 1440p test only had 80% GPU usage and 1080p performance was getting crippled as well when it was even enabled (was fine without it as shown).
thanks for this. seems im right on the book figures.
Nothing is turned down, RT is all on, and I can even use TAAU with RSR & FSR2 at Quality, BUT I ALSO have SAM enabled (Resize BAR), AND I have a Freesync monitor, as well.
Completely playable FPS that simply just doesn't quite hit 60, and Anti-lag(AMD control panel settings) with all that plus outside Vsync at the control panel and viola, gaming at max on a card not even designed for 4090 level Ray Tracing.
Oh one more tip, if you turn off in game dynamic resolution (because of micro stutter similar to the issue with Vsync in game), use Boost in the AMD control panel, it does the same thing without issues. I just want my graphics maxed, so I won't be using it.
I get near flawless performance with everything on ultra with DX12...While ray tracing is off.
If I try to turn RT on high or ultra, I get big frame drops.
After experimenting a bit more, 1440p with a 60 fps cap is indeed super smooth so I hope that helps.
I use a 3080 and a 4k monitor. I have everyting on ultra and without RT and its running absolutely perfect, meaning i have constant 60fps which is the maximum my monitor can handle anyway. So yeah, I use limited framerate, and thats running really smooth.
Honestly, the story with RT is the same here as with ALMOST any other game. Yes, I can run it, yes it looks... nice...ish, but the performance drop just isn't worth it.
The only game where I ended up actually playing with RT was Cyberpunk. Not only does it run very well with it but its a setting where RT makes actually a noticable difference. If you look at what raytracing is and what it does, then you can't actually expect any benefits unless you have a scenery with lots of reflective surfaces and/or different light sources. So obvious the neon world of Cyberpunk is made for RT, while the dark-brownish medieval-fantasy world of Witcher is... not.
With DLSS, I got +10 FPS in Novigrad, give or take, relative to what I said before (so 70-80, with occasional dips to high 60s).