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For example, if you go heavy on alchemy, you can get a mutation that gives you a LARGE PERCENTAGE BOOST (Max of 250%) for BOTH SIGN INTENSITY AND SWORD DAMAGE based on current toxicity! Couple this with Manticore Set's +toxicity and other such skills and you can run 4-5 decoctions all the time = OP build...
It's all about strategizing the mutations chosen. Of course, the 2 extra skill slots for a measly 8 skill points, which you get by unlocking 4 out of the 6 low leveled mutations is a bonus...
on death march, it is necessary to go with the second life mutation for example because your dps is more than enough, but you take alot of damage, so a second life is the best to go for
Am I better off just getting the greater mutageons on my own?