Wiedźmin 3: Dziki Gon

Wiedźmin 3: Dziki Gon

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Kaeridan 4 czerwca 2016 o 16:09
Object Interaction Bug (Blood and Wine / 1.2 patch)
Ever since the 1.2 / Blood and Wine patch, I've been experiencing a very annoying bug where I can't interact with SOME objects (not all of them, quite a few are still working) and this is halting my progress through at least 3 quests.

Namely: "Extreme Cosplay", where I can't interact with the sacrificial bowls and thus I get stuck forever, "Til Death Do Us Part", where I can't interact with the resting place for the Urn, thus getting stuck as well, albeit not forever since I can just leave the catacombs, and "La Cage au Fou", where I can't interact with the wardrobe, thus getting stuck in this one as well.

Additionally, I can't interact with any of the displays at Corvo Bianco, such as the Trophy displays, the armor stands or the weapon racks.

Anyone knows a solution for this? I've seen other people have it, with and without mods, but it doesn't seem to be terribly common. I also should add I've tried reinstalling the game from scratch.
Ostatnio edytowany przez: Kaeridan; 4 czerwca 2016 o 16:11
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Laggy 13 października 2023 o 7:31 
Początkowo opublikowane przez Kaeridan:
There are actually even more interactions than that on my file, at least. That list is missing the interaction for basically all the quests I mentioned, it only has the interactions for Corvo Bianco.

This is the full list you should have on your file with the game + the two expansions:
IK_E=(Action=PickOilLamp)
IK_E=(Action=PlaceOilLamp)
IK_E=(Action=PlaceCrystal)
IK_E=(Action=SitDown)
IK_E=(Action=Knock)
IK_E=(Action=Spare)
IK_E=(Action=Unequip)
IK_E=(Action=FastTravel)
IK_E=(Action=GatherHerbs)
IK_E=(Action=Examine)
IK_E=(Action=EnterBoat)
IK_E=(Action=EnterBoatFromSwimming)
IK_E=(Action=MountHorse)
IK_E=(Action=Talk)
IK_E=(Action=Stash)
IK_E=(Action=Container)
IK_E=(Action=Interact)
IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
IK_E=(Action=Use)
IK_E=(Action=UseDevice)
IK_E=(Action=Finish)
IK_E=(Action=Open)
IK_E=(Action=Close)
IK_E=(Action=Lock)
IK_E=(Action=Unlock)
IK_E=(Action=Take)
IK_E=(Action=Push)
IK_E=(Action=Pull)
IK_E=(Action=Locked)
IK_E=(Action=Destroy)
IK_E=(Action=PrayForSun)
IK_E=(Action=PrayForStorm)
IK_E=(Action=Arm)
IK_E=(Action=Disarm)
IK_E=(Action=GatherBrushwood)
IK_E=(Action=PlaceHerbs)
IK_E=(Action=Drink)
IK_E=(Action=PlaceOffering)
IK_E=(Action=Grab)
IK_E=(Action=Free)
IK_E=(Action=Ignite)
IK_E=(Action=UnblockGate)
IK_E=(Action=UseItem)
IK_E=(Action=Read)
IK_E=(Action=PullAxe)
IK_E=(Action=Interaction)
IK_E=(Action=Extinguish)
IK_E=(Action=CallJohnny)
IK_E=(Action=HideBible)
IK_E=(Action=SitAndWait)
IK_E=(Action=PlaceBottle)
IK_E=(Action=WineSlot)
IK_E=(Action=BurnBody)
IK_E=(Action=PutBack)
IK_E=(Action=Debung)
IK_E=(Action=Touch)
IK_E=(Action=CutRope)
IK_E=(Action=KneelDown)
IK_E=(Action=PlaceTribute)
IK_E=(Action=HangPainting)
IK_E=(Action=PlaceArmor)
IK_E=(Action=PlaceSword)
IK_E=(Action=GiveAlms)
IK_E=(Action=PlaceLure)
IK_E=(Action=PlaceBeans)
IK_E=(Action=Look)
IK_E=(Action=TakePaintGreen)
IK_E=(Action=TakePaintBlue)
IK_E=(Action=TakePaintRed)
IK_E=(Action=TakePaintYellow)
IK_E=(Action=TakePaintPurple)
IK_E=(Action=DisposePaint)
IK_E=(Action=HideIn)
IK_E=(Action=PlaceTrophy)

I believe you can just paste it over all your "IK_E=(Action=XXXXX)" lines in the file, under all categories, and it should work perfectly while preserving your custom binds. It was what I did, albeit I did it in the reserve way (I added my custom lines to a fresh file, but the outcome should be the same)...
THANK YOU SO MUCH
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Data napisania: 4 czerwca 2016 o 16:09
Posty: 16