The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

View Stats:
CaptainChaos Sep 2, 2016 @ 11:30pm
How does skill activation work? with level?
I just started playing in the first major town. i discovered two shrines of power and obtained 2 ability points. I put them in two general slots (regen b/c i'm on broken bones) and +500 vitality (cuz I suck at this game, lol). Anyway, I'm only level one and can't seem to activate both simultaenously (it turns the other off). Do I need to be 2nd level to activate both? And what if I had put the point in say a combat tree versus the general? Thanks!
< >
Showing 1-15 of 16 comments
KoalafiedKiller Sep 2, 2016 @ 11:47pm 
As you level up you unlock more slots. So at level one, yes, you can only equip one skill. Skills ONLY work of they are slotted into the skill tree on the right side of the character page.

General skills aren't very useful later on. Invest in one of the other paths and slot mutagens of the same color as the skills to get better stat bonuses. Slot red mutagens with combat skills for increased attack power, green with alchemy skills for more health, and blue with sign skills for more sign intensity.
tonypa Sep 3, 2016 @ 12:08am 
As already answered you need ability points to access new skills AND you need skill slots to activate them. Shrines of Power allow you to level up or unlock more skills but unlocking new skill slots is only possible through leveling up. You usually end up with more unlocked skills then available skill slots.

I would disagree slightly about comment on usefulness of general skills - Gourmet is most OP skill in the game. But that is only general skills I have active.
CaptainChaos Sep 3, 2016 @ 9:57am 
many thanks! I didn't even realize the column on the right! I was hitting "space" to activate the ability itself and never noticed it appeared in the other column! I see also it's not just level 1-2-3 but skips levels, eoow. I have been playing for hours and am still level 1! Lol. I love slow progression but yikes.
tonypa Sep 3, 2016 @ 10:12am 
Oh, this game absolutely does not require to level up fast. Take it nice and slow, and enjoy the game :)
mrmike_49 Sep 3, 2016 @ 11:24am 
Originally posted by tonypa:
As already answered you need ability points to access new skills AND you need skill slots to activate them. Shrines of Power allow you to level up or unlock more skills but unlocking new skill slots is only possible through leveling up. You usually end up with more unlocked skills then available skill slots.

I would disagree slightly about comment on usefulness of general skills - Gourmet is most OP skill in the game. But that is only general skills I have active.

Gourmet skill comes with B&W, if I buy the dlc, will it be available at all times, or only while/after doing B&W?
Furiey Sep 3, 2016 @ 11:39am 
Originally posted by mrmike_49:
Gourmet skill comes with B&W, if I buy the dlc, will it be available at all times, or only while/after doing B&W?
At all times, but only when activated!
mrmike_49 Sep 3, 2016 @ 11:40am 
Originally posted by Furiey:
Originally posted by mrmike_49:
Gourmet skill comes with B&W, if I buy the dlc, will it be available at all times, or only while/after doing B&W?
At all times, but only when activated!


Cool!
thnx
Zombie Lenin Sep 3, 2016 @ 1:10pm 
First, the sun&stars perk is kinda bugged and can severely cripple your stamina regen in combat, at least it happened to me in 1.30.
There is a mod that makes the yellow 'general' skills active without equipping them, I think they are not worth it otherwise (except the game breakingly OP Gourmet).
An oversight from the dev team.
Last edited by Zombie Lenin; Sep 3, 2016 @ 1:10pm
Bourbon Kid Sep 3, 2016 @ 2:07pm 
Originally posted by KoalafiedKiller:
As you level up you unlock more slots. So at level one, yes, you can only equip one skill. Skills ONLY work of they are slotted into the skill tree on the right side of the character page.

General skills aren't very useful later on. Invest in one of the other paths and slot mutagens of the same color as the skills to get better stat bonuses. Slot red mutagens with combat skills for increased attack power, green with alchemy skills for more health, and blue with sign skills for more sign intensity.

Gourmet, a general skill, is very usefull and somehow one of the best skills on higher difficulty. It reduces downtimes during progress, even late game, and reduces food consumption
CaptainChaos Sep 3, 2016 @ 5:28pm 
I love slow leveling but i explored half the map on the first level and now i have two ability points i can't even use simultaneously. that seems ... odd to me :( but i'm still new to W3 so giving it all a chance. combat is very improved so far i think from w1. loved the plot and game in w1 but combat just ... i dk, didn't do it for me. seems better so far.
KoalafiedKiller Sep 3, 2016 @ 7:03pm 
Story quests give massive amount of Xp. There's one story arc mid game that will give you 4-5 levels in 1-2 hours of play time. Fear not, the levels will come.
tonypa Sep 3, 2016 @ 11:32pm 
Originally posted by CaptainChaos:
I love slow leveling but i explored half the map on the first level and now i have two ability points i can't even use simultaneously. that seems ... odd to me :(

As already said, you get massive xp from doing story-related quests, easily leveling up. The sidequests and exploring around the map is mostly optional.
Last edited by tonypa; Sep 3, 2016 @ 11:33pm
CaptainChaos Sep 5, 2016 @ 10:10pm 
thanks i really appreciate the feedback. Is there any point to fighting oppoents way higher level than me? In Velen I'm only 3rd level, not far away from the starting point, and ran into bandits 9th level!! I'm causing a "crushing" 80 points of damage per hit that barely does anything, and they are 3 shot in kill on me. I survive b/c gourmand and quen, defeat them, but i feel like there isn't any kind of crazy exp gain, so what's the point? I should just try and find stuff my level?
tonypa Sep 5, 2016 @ 10:17pm 
You will not get anything from fighting higher level enemies beside more challenging fights. Leave the spot, level up and return later to fight them.
mrmike_49 Sep 5, 2016 @ 11:35pm 
As I understand it, you get a fixed amount of experience from killing a monster up until the point that you are 5 or 6 levels HIGHER than that monster, then the XP drop off rapidly
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Sep 2, 2016 @ 11:30pm
Posts: 16