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I'm not running SLI, but instead a single 1080 Ti, and I'm getting horrible stuttering/frame latency with the Super Turbo lighting mod in use.
My frame rate is not significantly impacted by the mod, however, the frame pacing is horrific, as though I enabled some form of temporal AA in an SLI setup. It's the textbook definition of microstutter, and it's only caused by this mod.
Does anyone have any idea why this would be happening predominantly on modern hardware? Most of the other recent posts on the mod's page reporting this behavior all seem to be using Pascal cards and I'm wondering why Pascal cards would be negatively affected by the mod whereas Maxwell and earlier are not.
I love the quality of the lighting, but the mod is not usable for me, as I'm very sensitive to frame pacing issues (hence my decision to no longer use SLI) and I normally play at very high frame rates/refresh rates.
I don't think any of these specs are relevant to the issue, but just in case there's a pattern somewhere:
CPU: Intel 5820K (6-core, 12-thread/HT enabled)
RAM: 16 GB DDR4-3000
GPU: 1080 Ti FE, +200 MHz overclock on core (liquid-cooled)
Display: 3440 x 1440 @ 120 Hz (G-SYNC Enabled)
Graphics settings: All Ultra, AA turned on. Sometimes I keep Hairworks on, sometimes I turn it off
Mods: HDRP, Kaer Morhen cosmetic replacement for Griffin Witcher armor
NVCP Settings: Additional 16x AF, Maximum performance power settings, and NVIDIA enabled V-Sync. No adjustments to pre-rendered frames.
Download STLM Version: https://www.nexusmods.com/witcher3/mods/2795/?tab=files
If this doesn't fix it for you, then it may simply be your setup. Do me a favour everyone and DISABLE ANTI-ALIASING (AA) if you are playing on anything higher than 1080p. YOU DO NOT NEED IT AND IT WILL MAKE YOU STUTTER.
THANK YOU!
If you don't mind my asking, precisely what was the issue?
I use AA but I'm not using SLI. I know the AA causes stuttering with AFR and SLI because it's using temporal algorithms of some kind, but I've never had issues with it on a single GPU.